Como pensou
We need answer physics problem in Portuguese. Need solve. Let's restate problem.
Two point light sources coherent wavelength λ placed at horizontal distance p from vertex of concave transparent interface radius R. Interface separates medium n1 (sources) from medium n2 (screen at distance D from interface). λ << p << D and n2 > n1. Sources at distance h from symmetry axis, in diametrically opposite semiphases? "em semiplanos diametralmente opostos" means on opposite sides of axis, likely one above one below, both distance h from axis. Figure shows two points vertically separated? Actually "a uma distância h do eixo de simetria da interface, em semiplanos diametralmente opostos." So two point sources at same x=p (distance from vertex along axis), one at y=+h, other at y=-h? Yes.
Need consider paraxial approximation. Answer:
a) Determine expression for horizontal position p' of image of point sources relative to interface and determine vertical positions of image of point sources as function of n1,n2,R,p.
b) Determine distance between central luminous point and first bright fringe of interference pattern projected on screen when R→∞.
Need solve optics + interference.
Let's parse geometry.
Concave interface: likely spherical surface with center C? Figure: left medium n1, right n2. Interface is concave as seen from left? The spherical surface bulge? Text: "interface transparente côncava, de raio R" separates medium n1 where sources are, from medium n2 where screen. Figure shows left region n1, right n2, interface curved as arc bulging left? Actually concave? Let's inspect: There is a vertical line? The surface is curved with center of curvature? It seems right side medium n2, left n1. The interface is concave from n1 side? It curves away from left, i.e., concave surface facing left? Figure: left region n1 (gray), right region n2. Interface is an arc convex toward right? Let's identify: The interface line is a curve from top to bottom? It looks like a circle arc with center C to left? There is point C at left on axis? The figure: A vertical dashed axis? Actually horizontal axis; point C on axis left? There is "C" with dot on axis? Wait in figure: left part gray n1. There are two points (dots) above/below axis near interface. Label h distance from axis (maybe one dot above, one below). Also C maybe center of curvature? It says "a uma distância horizontal p do vértice da interface"; vertex at interface on axis. "raio R" maybe distance from vertex to center of curvature C. Figure shows R from left point C to vertex? There's a horizontal line segment labeled R from a point on axis to interface? And C at left endpoint of R? The center C is in medium n1? Hmm.
Need derive imaging by spherical refracting surface? For point sources at distance p from vertex, height h. Need find image position p' horizontally, and vertical positions. In paraxial approximation.
For a spherical refracting surface of radius R, object distance s = p (positive? From vertex to source? Interface vertex). Image distance s' = p'? Formula: n1/s + n2/s' = (n2 - n1)/R? Sign conventions? Need be careful.
Also magnification transverse: m = (n1 s')/(n2 s)? Maybe for refraction at spherical surface.
But sources are off-axis at height h. We need image coordinates: horizontal p' (same for both? maybe due to symmetry) and vertical positions y' = ±? Let's derive.
We have two sources at (x,y) = (-p, ±h) if light travels +x direction from n1 to n2. Interface vertex at x=0, surface radius R (center of curvature? For concave interface from left? Need sign convention). The surface equation near axis: x ≈ y^2/(2R)? Need sign. If interface is concave from left? Hmm "interface transparente côncava" de raio R. Em relação ao meio n1? Typically, spherical refracting surface: if center of curvature on same side as incoming light? But need establish.
Let's read figure: It shows concave interface? The curve is like a parenthesis "("? The left medium n1 is gray, right medium n2 white. The interface curves such that it is concave toward right? Let's see: In the image, the boundary between gray and white is a curve that goes from upper left to right? It appears the gray region is on left, and the boundary is convex toward right? Actually from left side, if you are in n1, the surface looks like a cave? Let's describe: A vertical chord? The interface is an arc; the center of curvature C is on left (in n1) maybe. The arc is like part of circle centered at C to left, so from n1 (left) it is concave? If center C is on same side as object (left), the surface is concave toward incoming light? A spherical surface with center on left: the surface is concave when viewed from left? Example: A sphere centered left; the rightmost cap bulges right, so from left it is convex? Wait take circle center at origin, arc at x=+R (right cap) viewed from left (looking toward +x), the surface bulges toward viewer? Actually right cap of circle: as you move right from left, you hit surface at x=R; the surface is convex toward left? Hmm.
Let's define coordinates: vertex at x=0, axis x, light travels left to right (+x). If center of curvature C is at x = -R (left side), then surface is part of circle with center left; equation x = R - sqrt(R^2 - y^2)? At y=0, x=0 vertex; for y nonzero, x negative? Let's solve circle centered (-R,0): (x+R)^2 + y^2 = R^2 => x+R = ±sqrt(R^2 - y^2). For surface at x near 0? The rightmost point of circle is x=0. If choose right half: x+R = +sqrt(R^2 - y^2) => x = sqrt(R^2 - y^2) - R ≈ - y^2/(2R) for small y. So x negative for y≠0: surface bulges left? Actually at y=0 vertex, at y >0 x <0, so surface lies left of vertex; from left medium it is? The interface is concave or convex? Viewed from left (n1), the surface curves away from incoming light? It is concave? Hmm at y=0, light hits at x=0; at y>0, boundary is at x<0 (closer to left) so it bulges toward left? Actually if source at left x=-p, light rays hit surface; for y>0, surface is closer to source than vertex? That means it bulges left (convex toward incoming light?).
If center C at x=+R (right side), equation x = -sqrt(R^2 - y^2)+R ≈ + y^2/(2R)? Wait center at +R: (x-R)^2 + y^2 = R^2 => x-R = -sqrt(R^2 - y^2) (left cap) => x = R - sqrt(R^2 - y^2) ≈ y^2/(2R). Then at y>0, x>0 (surface bulges right away from source). From left, it is concave (cave opening left? Actually surface lies to right, so it curves away). Problem says "côncava" likely from left, so center of curvature on right? Hmm Let's check figure: The interface curve is convex toward right? Gray left region has a boundary that is an arc, and the arc seems to be like a ")" ? Wait in figure, the boundary looks like a "(" shape? It curves with left side rounded? Let's inspect: The left region n1 is gray; the right boundary separating n2 is curved. The curve looks like a ")" from top to bottom? Actually from top, it goes down and to left? Hmm The C point is on the left, R horizontal to vertex? There is a point C on axis left of sources, and R is distance from C to vertex? If C is center of curvature on left, then the surface is concave as seen from right? But sources are left. If center C left (same side as sources), the surface is concave toward the sources? Let's think.
If center C at left (x=-R), the spherical surface is the rightmost cap of circle. From left, it is convex (bulging toward left). Wait at y=0 vertex at x=0; for y>0, x<0 (closer to source). So the surface is closer to source at off-axis, bulging toward source. That is convex from source side, not concave. So problem says "côncava" maybe from medium n2 side? But sources in n1, interface separates n1 (left) and n2 (right). If boundary from n1 side is concave, center of curvature is on right (n2). Let's test: Center at +R, surface at x≈ y^2/(2R) (positive), so off-axis points are farther from source (x>0) than vertex. From left, the surface is like a cave opening left? It curves away: at axis vertex at 0, at larger y boundary at positive x (deeper), so the surface recedes to the right, i.e., concave as seen from left. Yes that seems "côncava" from n1 side. The figure likely shows C on left? Wait if center right, C would be to right of interface, not left. But figure's C is left? Let's look: The figure has a point C labeled on left side on the axis, and R line from C to interface vertex? Hmm but maybe the arc is part of a circle centered at C to right? Let's zoom mentally: Gray region left; inside gray near axis there's a dot labeled C? Actually there's a dot on axis with label C? It might be at left of the two source points. R line from C to vertex at interface? The line extends from C to the interface; but C is on left, so center of curvature left. Then surface would be convex toward left, not concave. Maybe the "interface côncava" means from the perspective of n2? But problem says "interface transparente côncava" maybe as seen from n1? In Brazilian physics, "côncava" often refers to surface shape, not side. Hmm.
Let's see standard sign convention for spherical refracting surface: Formula n1/s + n2/s' = (n2 - n1)/R, where R positive if center of curvature on same side as outgoing light (i.e., surface convex toward incoming light? Actually convention: R positive if center of curvature lies on the opposite side from incoming light? Let's derive.
Maybe easier: Use general formula from bundle: For refraction at spherical interface, with object distance p (positive if object left of vertex), image p' positive if image right of vertex, radius R positive if center of curvature right of vertex (i.e., surface concave as seen from left?) There are conventions. Let's derive from Fermat or Gaussian.
Consider point object on axis at distance p from vertex. Snell paraxial: n1 sinθ1 = n2 sinθ2. For ray hitting surface at height y, angle of incidence relative to normal. The normal at surface is along radius toward center. Need relate.
Set vertex at origin, axis x, light from left to right. Surface shape x_s(y) = ? For small y, if center at x = c (coordinate of center), radius R = |c| maybe, and vertex at x=0, so c = ±R? Surface equation: (x - c)^2 + y^2 = R^2, with x=0 at y=0 => c^2 = R^2 => c = ±R. If c = +R (center to right), then x = R - sqrt(R^2 - y^2) ≈ y^2/(2R) (positive). If c = -R, x = -R + sqrt(R^2 - y^2) ≈ - y^2/(2R). So sign.
Let's use refraction at spherical surface. Let object distance s = p >0. Let image distance s' = p'>0 maybe right. Let radius of curvature R_s = c (signed coordinate of center). In many optics texts: n1/s + n2/s' = (n2 - n1)/R_s? Check with planar R=∞: n1/s + n2/s' = 0 => image distance s' = - (n2/n1) s? That would be virtual image left, but for planar interface, object in n1, image in n2 at distance s' = - (n1/n2) s? Let's test known: A point object in medium n1 at distance d from plane interface; apparent depth in n2 is d' = (n2/n1)d? Actually if observer in n2 looks at object, apparent position is closer/farther? For object in water (n1=1.33) seen from air (n2=1), apparent depth = real/n? The image is virtual at distance d' = d n2/n1? Let's derive: Paraxial refraction at plane: n1 sinθ1 = n2 sinθ2. Ray from object at x=-s, y=0, hits plane x=0 at y. The ray direction in n1 has angle θ1 ≈ y/s. In n2, angle θ2 ≈ y/s'. Snell: n1 θ1 = n2 θ2 => n1 y/s = n2 y/s' => s' = (n2/n1) s. Positive? Image is on right (virtual? Actually rays after refraction appear to come from point on left at distance s'? Wait if rays after interface are diverging as if from point on left? Let's use sign: For plane interface, object left, rays diverge after refraction? Image is on same side as object? Let's test: Object in water below, observer above sees it closer; image distance from surface is d' = d/n? Hmm Example: A fish at depth d in water (n=4/3), viewed from air (n=1). Apparent depth d' = d / (4/3) = 3d/4? Actually apparent depth is real depth / n? Yes fish appears shallower: d' = d/n. Here n1=4/3, n2=1, so d' = (n2/n1)d = (1/(4/3))d = 3d/4. So s' = (n2/n1) s? Yes positive? But image is on left (same side as object) because rays after refraction appear to diverge from point on left? Wait if s' positive defined on right? Let's be precise.
Let's use standard sign convention: distances positive to right, object distance s positive if object left, image distance s' positive if image right. For plane, formula n1/s + n2/s' = 0? If s>0, then n2/s' = -n1/s => s' = - n2/n1 s <0. Negative image distance means image on left (same side as object). Magnitude = n2/n1 s. For water to air: n1=4/3, n2=1, s' = - (1/(4/3))s = -0.75 s, i.e., apparent depth 0.75s. Yes. So formula n1/s + n2/s' = (n2 - n1)/R? For plane R=∞ -> n1/s + n2/s' =0. Good. Then s' = - n2/n1 s (if R∞). So formula has plus signs.
For curved surface, need sign of R. Suppose center of curvature on right (c=+R). Surface concave from left? Let's derive for object at s, find s'. Use Fermat or geometry.
Take ray from object on axis at x=-s, hit surface at y small. Incident ray angle with normal? The surface normal at hit point points toward center (c,0). For c=+R (center right), normal vector from surface point to center is (c - x_s, -y). At small y, x_s≈ y^2/(2R), so vector ≈ (R, -y). The normal angle with axis (positive x) is approximately -y/R (slope component). Incident ray direction from object (-s,0) to point (x_s,y) has angle ≈ y/(s + x_s) ≈ y/s. So angle of incidence θ1 = angle between ray and normal? Ray direction slope = y/s (positive). Normal slope = -y/R? Actually normal vector points right/down, angle - y/R relative to x axis. The angle between ray and normal ≈ θ1 = y/s - (-y/R)? Depending sign. The refracted ray direction slope =? After refraction, it goes to image at (s',0)? If image right, ray from surface to image at (s',0) has direction angle ≈ -y/(s' - x_s) ≈ - y/s'. So θ2 = angle between refracted ray and normal ≈ (-y/s') - (-y/R) = y(1/R - 1/s')? Wait sign.
Snell: n1 θ1 = n2 θ2. Need θ1, θ2 as magnitudes of angles between ray and normal.
Let's use vector dot product for small angles.
At surface point P=(x_s,y), normal vector N = (R - x_s? actually from P to C = (R - x_s, -y)) points right/down. Unit normal n_vec ≈ (1, -y/R). Incident ray direction from object to P: u = (s+x_s, y) ≈ (s, y), unit ≈ (1, y/s). Refracted ray direction from P to image: v = (s' - x_s, -y) ≈ (s', -y), unit ≈ (1, -y/s'). Snell: n1 sin angle(u,N) = n2 sin angle(v,N). For small, n1 |u×N| ≈ n2 |v×N|.
Compute u_unit ≈ (1, y/s). N_unit ≈ (1, -y/R) (since vector (1,-y/R); need normalize ~1). Cross product z component = 1*(-y/R) - (y/s)*1 = - y(1/R + 1/s). Magnitude ≈ y(1/R + 1/s). Wait sign negative but magnitude.
Refracted v_unit ≈ (1, -y/s'). Cross v,N = 1*(-y/R) - (-y/s')*1 = y(1/s' - 1/R). Magnitude = |y(1/s' - 1/R)|. Snell: n1 y(1/R + 1/s) = n2 |y(1/s' - 1/R)|. For image right (s'>0), if 1/s' - 1/R positive? Let's assume image right of center? Hmm.
This gives n1(1/s + 1/R) = n2(1/s' - 1/R) if 1/s' > 1/R. Then n1/s + n2/R? Let's rearrange: n1/s + n1/R = n2/s' - n2/R => n1/s + (n1+n2)/R = n2/s'. Not matching standard? Maybe sign error.
Alternative known formula: For spherical refracting surface, n1/s + n2/s' = (n2 - n1)/R (with R positive if center on image side? Let's test using derivation).
Let's use standard sign convention: distances positive if in direction of incident light? Actually many: object distance s positive if object to left, image distance s' positive if image to right. Radius R positive if center of curvature to right of vertex (surface concave toward incident light?).
Known formula: n1/s + n2/s' = (n2 - n1)/R. Check with plane R=∞: n1/s + n2/s' = 0, same as above. Good. So formula uses R positive if center right. Let's verify with derivation sign.
If R=+ (center right): formula n1/s + n2/s' = (n2 - n1)/R. Solve for s' for object at s: n2/s' = (n2 - n1)/R - n1/s = [s(n2 - n1) - n1 R]/(R s). For large s (object infinity), s' = n2 R/(n2 - n1)? Let's test focal length for parallel rays from left (s=∞): n2/s' = (n2 - n1)/R => s' = n2 R/(n2 - n1). If n2>n1, s' positive (converging). For surface with center right (concave from left?), does it converge? Maybe yes if n2>n1? Let's see physical: A concave surface (cave opening left) with higher index right: off-axis surface points are farther right, so normal points right/down; refraction into higher index bends toward normal, maybe converges. Likely yes.
Using our cross-product derivation gave relation n1(1/s + 1/R) = n2(1/s' - 1/R)? Let's solve: n1/s + n1/R = n2/s' - n2/R => n1/s + (n1+n2)/R = n2/s'. Not standard. So our normal direction or angle sign wrong.
Let's redo carefully with coordinates and angles.
Set vertex O=(0,0). Object at A=(-s,0). Surface point P=(x,y) with x ≈ y^2/(2R) for R=+? Actually if center C=(R,0), circle: (x-R)^2+y^2=R^2 => x = R - sqrt(R^2 - y^2) ≈ y^2/(2R). Yes x positive. Normal from P to C vector N = (R - x, -y) ≈ (R, -y), so unit normal n ≈ (1, -y/R) (since R dominates). Incident ray vector from A to P: u = P - A = (x+s, y) ≈ (s, y), unit ≈ (1, y/s). The angle of incidence is angle between u and normal. The normal points from surface toward center (right/down). The ray travels from left to right. Dot product u·n ≈ 1 + (y/s)(-y/R) ≈1. Cross product magnitude |u×n| = |(s)(-y/R) - y(1)| / (s*1?) Actually u=(s,y), n=(1,-y/R). cross = s*(-y/R) - y*1 = -sy/R - y = -y(s/R +1). Magnitude ≈ y(1 + s/R)? Wait if divide by |u| approx s? Unit vectors cross = (1)*( -y/R) - (y/s)*1 = -y(1/R + 1/s). Magnitude = y(1/R + 1/s). So θ1 ≈ y(1/R + 1/s). Good.
Refracted ray from P to image at B=(s',0) (if image right). Vector v = B - P = (s' - x, -y) ≈ (s', -y), unit ≈ (1, -y/s'). Cross v_unit × n = 1*(-y/R) - (-y/s')*1 = -y/R + y/s' = y(1/s' - 1/R). Magnitude = |y(1/s' - 1/R)|. For image to right, if s' > R? Maybe? If s' maybe small? Let's assume 1/s' > 1/R? Then positive. Snell: n1 y(1/R + 1/s) = n2 y(1/s' - 1/R) (assuming positive). Rearr: n1/s + n1/R = n2/s' - n2/R => n1/s + n2/s' = (n2 - n1)/R? Wait move terms: n1/s + n1/R + n2/R = n2/s' => n1/s + n2/s' = (n2 - n1)/R? Actually n1/R + n2/R = (n1+n2)/R on left? Let's solve: n1(1/s + 1/R) = n2(1/s' - 1/R) = n2/s' - n2/R. Then n2/s' = n1/s + n1/R + n2/R = n1/s + (n1+n2)/R. Not standard. So missing factor? Wait Snell n1 sinθ1 = n2 sinθ2. θ1 = angle between incident ray and normal, yes. θ2 = angle between refracted ray and normal. Maybe for image right, refracted ray direction from P to B is (s' - x, -y). Angle between this ray and normal: vector v = (s'-x, -y), n=(R-x, -y) (both point generally right/down). Cross product v×n = (s'-x)(-y) - (-y)(R-x) = -y[(s'-x) - (R-x)] = -y(s' - R). Wait this is different! Let's compute: v=(s'-x, -y), n=(R-x, -y). Cross = (s'-x)*(-y) - (-y)*(R-x) = -y(s'-x) + y(R-x) = y[(R-x) - (s'-x)] = y(R - s'). Magnitude = y(R - s')? Hmm if s'<R positive? Actually angle sign. Wait earlier I used unit vectors approximated and got -y/R + y/s' = y(1/s' - 1/R) = y(R-s')/(s'R). Different factor. Let's derive without approximating vectors.
Let's use angles of rays with axis. The surface normal at P has slope angle α_n = arctan((-y)/(R-x)) ≈ -y/R (small). Incident ray slope angle α_i = arctan(y/(s+x)) ≈ y/s (positive small). The angle of incidence (between incident ray and normal) = α_i - α_n = y/s + y/R = y(1/s+1/R). Refracted ray slope angle α_r = arctan((-y)/(s'-x)) ≈ -y/s' (if image right and s'>0, vector from P to B has downward slope -y/s'? Actually B right and up? P y>0, B y=0, so y decreases, vector downward, slope -y/(s'-x) negative). The normal slope is -y/R. The angle of refraction (between refracted ray and normal) = |α_r - α_n| = |-y/s' - (-y/R)| = | -y/s' + y/R| = y |1/R - 1/s'| = y |(s' - R)/(s' R)|. If s' < R, then 1/R - 1/s' negative? For example s' small: 1/R - 1/s' negative, magnitude = y(1/s' - 1/R)? Actually if s'<R, 1/s' >1/R, so 1/R -1/s' = negative, magnitude = y(1/s' -1/R). Our earlier positive. This is y(R - s')/(s'R) if s'<R (positive since R-s'>0). Cross magnitude y(R-s')/(s'R). This differs by factor 1/R? Wait Snell small: n1 θ1 = n2 θ2. θ1 = y(1/s + 1/R) = y(s+R)/(sR). θ2 = y |R - s'|/(s' R) = y(R-s')/(s'R) if s'<R. Equation: n1 y(s+R)/(sR) = n2 y(R-s')/(s'R). Multiply R/y: n1(s+R)/s = n2(R-s')/s'. => n1 + n1 R/s = n2 R/s' - n2. => n1 R/s + n2 R/s' = - (n1 + n2?) Wait rearrange: n1 + n1 R/s + n2 = n2 R/s' => n1 R/s + n2 R/s' = - (n1+n2). That yields negative R? Hmm.
Maybe sign of image distance: For virtual image on left, s' negative? But formula standard has plus. Let's check with known example: Object in medium n1 at finite distance from spherical surface of radius R (center right), image maybe real right? For n2>n1, a concave surface (center right) might be diverging? Let's test physically: Surface is concave from left (cave opening left), higher index right. Light from left hits surface; off-axis points are farther right, normal points right/down; ray angle positive small; normal angle negative; incidence angle positive (ray steeper than normal). Refracted into higher index, bends toward normal, i.e., bends downward (more negative slope), so after surface ray goes downward more, maybe diverges? Wait ray from object at axis to P (above axis) travels upward slope +y/s. Normal points downward slope -y/R. Incidence angle = +y/s - (-y/R)= y(1/s+1/R). After refraction into higher n, angle with normal smaller. The refracted ray angle (slope) should be normal angle + (θ1 * n1/n2?) with same side? Since incident ray is above normal (slope greater), refracted ray should be above normal but less angle? Let's use Snell: n1 sinθ1 = n2 sinθ2 => θ2 = (n1/n2)θ1 < θ1. The refracted ray angle relative to normal: It should lie on same side of normal as incident? Usually refraction doesn't cross normal. Since incident ray is above normal? Normal downward slope; incident ray has less negative slope (positive), so it is above normal (counterclockwise). After refraction, it remains above normal but closer to normal, so its slope = normal slope + θ2 = -y/R + (n1/n2)y(1/s+1/R) = y[-1/R + (n1/n2)(1/s+1/R)]. This can be positive or negative. If positive, ray continues upward to axis? If negative, ray downward. The image on axis would be intersection of refracted rays: if slope at P is m = y/s'? For image at s' (positive right), the ray from P to B(s',0) has slope -y/s' (negative, downward). So m = -y/s' = y[-1/R + (n1/n2)(1/s+1/R)] => -1/s' = -1/R + (n1/n2)(1/s+1/R). Multiply: 1/s' = 1/R - (n1/n2)(1/s+1/R). Then n2/s' = n2/R - n1(1/s+1/R) = (n2 - n1)/R - n1/s. Rearr: n1/s + n2/s' = (n2 - n1)/R. Ah! There we go. Good. So standard formula holds with R positive center right. Great. So my earlier cross product sign was wrong because image slope -y/s' but incident/refracted angles relative to normal gave correct.
Thus formula: n1/p + n2/p' = (n2 - n1)/R. With p object distance positive left, p' image distance positive right. R positive if center right (concave from left). Need solve p'. Let's denote p' maybe positive or negative. From equation: n2/p' = (n2 - n1)/R - n1/p => p' = n2 / [ (n2 - n1)/R - n1/p ] = n2 R p / [ p(n2 - n1) - n1 R ]? Wait: Denominator = [(n2 - n1)p - n1 R]/(R p). So p' = n2 R p / [(n2 - n1)p - n1 R]. Or p' = n2 p R / [ p(n2 - n1) - n1 R ].
But need check sign with given n2>n1, p maybe? For R positive (concave), denominator may be negative if p small? Since p << R? Actually λ << p << D, but p vs R? Not explicitly; "raio R" maybe arbitrary, but p << D only. Maybe p and R comparable? Need paraxial and maybe p << R? Let's see. For sources at distance p from vertex. In typical lens/mirror, object distance p, radius R. Need p' expression. Since p << D, maybe image? The sources are in n1 at distance p. If interface concave and n2>n1, it may focus? The denominator p(n2-n1) - n1 R. Since n2>n1, p(n2-n1) positive; R maybe positive? If R positive (concave center right), denominator = positive - positive; could be zero (focal point). If p small, denominator negative => p' negative (virtual image on left). That might be. But let's not assume.
Also need lateral magnification and image height. For off-axis object point at height h, image height h' = m_t h? For refraction at spherical surface, transverse magnification m = (n1 p')/(n2 p)? Let's derive.
Known: transverse magnification for spherical refracting surface m = (n1 s')/(n2 s) = (n1 p')/(n2 p). Check plane: p' = - n2/n1 p => m = n1(-n2/n1 p)/(n2 p)= -1, so image same size inverted? For plane interface, object in water, image virtual upright? Wait a fish appears upright? Actually a point above axis? Lateral magnification for plane refracting surface is +1? Let's verify: Object at height h, image height? Use Snell small: ray from object point ( -s, h) to interface at y=0? Hmm For off-axis, magnification maybe +1? Formula gives -1, so maybe sign convention includes inversion? Let's derive. For plane interface, rays from object point off-axis; apparent image same orientation? Example: A fish in water, image upright (same orientation) and same size? Actually underwater object viewed from air: apparent depth compressed, lateral magnification? A fish's image is same lateral size? I think yes, m=1 for plane interface (no inversion). So formula maybe m = n1 s'/(n2 s) with sign? For plane s' = - n2/n1 s => m = n1 (-n2/n1 s)/(n2 s) = -1, which would mean inverted, but not true. So sign convention differs. Let's derive properly.
Use ray from off-axis object point at height h. At surface point P=(x,y), incident ray vector from object A=(-s,h) to P=(x,y): u=(s+x, y-h) ≈ (s, y-h). After refraction to image B=(s', h') maybe: v=(s'-x, h'-y) ≈ (s', h'-y). The normal n=(R-x, -y) ≈ (R, -y). Snell vector? Or use Abbe sine condition? For small angles, Snell: n1 θ1 = n2 θ2. The incident angle relative to normal depends on y and h? Let's compute slope.
For object point on axis h=0, we had relation. For h≠0, the ray hitting vertex (y=0) goes through undeviated? Actually ray through vertex? For spherical surface, a ray through vertex (y=0) has normal along axis, so incident angle = angle from object to vertex = arctan(h/s) ≈ h/s; after refraction angle = (n1/n2)(h/s). The image height h' relative to vertex? If image at s', ray from vertex to image has angle h'/s' ≈ (n1/n2)(h/s)? Wait Snell at vertex: ray from object (-s,h) to vertex (0,0): angle with axis α = h/s. After refraction into n2, angle β = h'/s'? Actually ray from vertex to image (s',h') direction angle = h'/s'. Snell: n1 sinα = n2 sinβ => n1 h/s = n2 h'/s' => h'/h = (n1 s')/(n2 s). Positive magnitude. So m = h'/h = (n1 s')/(n2 s). For plane, s' = - n2/n1 s => m = n1(-n2/n1 s)/(n2 s) = -1? But if using signed s' negative, h' maybe negative? Actually if image virtual on left, the ray after refraction diverges as if from left point? For object height h>0, virtual image at left might have h'? Let's visualize: Plane interface, object at left above axis (h>0), rays diverge; observer on right sees virtual image on left? The image height relative to axis? Rays after refraction appear to come from point on left; is it above or below? The ray from object through vertex goes straight? At vertex, refraction angle = h'/s' with s' negative? The image distance s' is negative (left), so h'/s' should equal (n1/n2) h/s. If s' = - n2/n1 s, then h' = s' * (n1/n2) h/s = (- n2/n1 s)*(n1/n2)(h/s) = -h. So h' negative (inverted virtual image). But is plane interface image inverted? Hmm A point above axis in water viewed from air: Does it appear above axis? Imagine looking from air at a fish above? Usually object underwater above axis? Let's test with example: object point at (left, up) in water; light rays travel to eye in air; Snell at interface: ray from object to vertex (axis) goes undeviated? Wait ray to point on interface exactly at axis (vertex) hits normal along axis, so it is normal incidence? Actually if object is above axis and vertex is at axis, the ray from object to vertex is not vertical; it hits the interface at angle α = arctan(h/s). After refraction, angle β = arcsin((n1/n2) sinα) smaller, so ray bends toward normal (axis). The refracted ray goes upward? Let's coordinate: object at (-s, h) with h>0. Vertex at (0,0). Ray from object to vertex has direction vector (s, -h)? Wait from object to vertex: (s, -h) (downward? Object above axis, vertex on axis, so y decreases from h to 0, so direction downward). Slope = -h/s. Incident angle with normal (vertical? Actually normal at vertex is along x axis? Wait surface normal at vertex? For curved surface at vertex, normal is x axis? Yes tangent plane perpendicular to x axis, normal along x axis. So incident angle = angle between ray and x axis = arctan(h/s) (positive magnitude). After refraction, ray continues into n2 at angle β = arcsin((n1/n2) sinα) but on which side? It bends toward normal, so direction has smaller angle below axis? Actually ray direction after refraction from vertex to image: if image at (s', h') with s'>0, vector (s', h'). If h' maybe negative? Angle to axis = arctan(|h'|/s') but below axis if h'<0. Snell: n1 sinα = n2 sinβ with α=arctan(h/s), β=arctan(|h'|/s') if h'<0? So h'/s' negative. Thus h' = - (n2/n1)? Wait Snell: n1 sinα = n2 sinβ. For small: n1 h/s = n2 (-h'/s')? If h'<0, |h'|=-h'. So n1 h/s = n2 (-h')/s' => h' = - (n1 s')/(n2 s) h. Thus m = - (n1 s')/(n2 s). For plane s' = - n2/n1 s => m = - n1(-n2/n1 s)/(n2 s)= +1. Ah! So m = - (n1 s')/(n2 s), or maybe m = (n1 s')/(n2 s) with sign depending? Let's derive general: Object height h, incident angle at vertex? But image via paraxial maybe h' = (n1 s')/(n2 s) h? Check plane: s' negative => h' = (n1(-n2/n1 s)/(n2 s))h = -h? That would be inverted. But our vertex derivation said m = - (n1 s')/(n2 s) = +1 for plane. Let's verify sign.
At vertex O, incident ray from A=(-s,h) to O slope = (0-h)/(0-(-s)) = -h/s. After refraction, ray from O to image B=(s',h') slope = h'/s'. Snell at vertex: n1 sinθ1 = n2 sinθ2. θ1 = angle between incident ray and normal (x axis). Since ray comes from left to right; its direction vector u=(s,-h), angle below x axis = arctan(h/s). θ1 = arctan(h/s) (positive magnitude). The normal is along x axis. Refracted ray direction v=(s',h'). If h'>0 (above axis), angle above axis = arctan(h'/s'); if h'<0, below. Snell: n1 sinθ1 = n2 sinθ2 where θ2 is angle magnitude from normal. Thus n1 (h/s) = n2 (|h'|/s'). If h' same side (above) then h'/s' positive = (n1/n2) h/s? Wait if h'>0, θ2 = h'/s' (above axis), so n1 h/s = n2 h'/s' => h'/h = (n1 s')/(n2 s). If h'<0, θ2 = -h'/s', so n1 h/s = n2 (-h')/s' => h'/h = - (n1 s')/(n2 s). Which sign is correct? Need determine from refraction: Incident ray is below axis (since h>0, object above, ray goes down to vertex). Normal along x axis. The refracted ray bends toward normal, i.e., angle with normal smaller. The incident ray is below normal? Actually normal is x axis; incident ray direction is down-right, angle below axis. After refraction into higher index, it bends toward normal, so it remains below axis but with smaller angle? Or could it cross axis? Let's think: A ray from above object to vertex hits interface at angle below axis. After refraction into higher index, it will be closer to normal, so still below axis (if n2>n1)? But if n2<n1? Here n2>n1, so bends toward normal => less steep, still below axis. So image point should be below axis (h'<0). Thus h'/h = - (n1 s')/(n2 s). So m = - (n1 s')/(n2 s). For plane s' = - n2/n1 s => m = - n1(-n2/n1 s)/(n2 s)= +1. Good. So formula m = - n1 s'/(n2 s). Need confirm with known formula: transverse magnification = (n1 s')/(n2 s) with sign maybe positive? Actually many sources: m = (n1 s')/(n2 s). But depending sign convention, maybe negative. Let's derive with Lagrange invariant: n1 y θ1 = n2 y' θ2? For small angles, n1 h/s = n2 h'/s'? Wait Snell at vertex: n1 (h/s) = n2 (h'/s') if h' same sign? But h' opposite sign, so n1 h/s = - n2 h'/s' => h'/h = - (n1 s')/(n2 s). Yes.
Thus image height h' = - (n1 p')/(n2 p) h. Since two sources one at +h, other at -h, images at opposite heights ±h' respectively? Actually if h positive, h' negative; if h negative, h' positive. So vertical positions are y' = ∓ (n1 p')/(n2 p) h? Let's state: one image above/below, with magnitude |h'| = (n1 |p'|)/(n2 p) h maybe sign.
Need also p' expression: From formula n1/p + n2/p' = (n2 - n1)/R.
Solve: n2/p' = (n2 - n1)/R - n1/p = [p(n2 - n1) - n1 R]/(R p). So p' = n2 R p / [p(n2 - n1) - n1 R]. This may be negative if denominator negative. Since p << R? Actually if p < n1 R/(n2-n1), denominator negative => p' negative (virtual image on same side as object). But problem may expect p' = ? Maybe with sign? They ask "posição horizontal p' da imagem ... com relação à interface" perhaps p' positive to right? Need determine.
Let's examine geometry: "Duas fontes de luz pontuais... colocadas a uma distância horizontal p do vértice... interface côncava... meio n2 ... tela a uma distância D". Since n2>n1, interface concave? The image maybe virtual? In part b) R→∞ (plane interface), interference pattern on screen. For plane interface, p' = ? Formula with R→∞: n1/p + n2/p' = 0 => p' = - (n2/n1) p (virtual image on same side as sources). The two point sources coherent; their images? For interference on screen at distance D, the sources? Wait actual sources are in n1; after refraction at plane interface, the screen in n2 sees effective sources (images) maybe virtual on left? The interference pattern formed by two coherent point sources? Need compute fringe spacing using apparent positions? The light from two sources refracts at interface; on screen, interference pattern can be modeled by two virtual sources (images) located at p' from interface? Need distance between central bright and first bright fringe.
Part b: R→∞. Need distance between central luminous point and first bright fringe on screen. Likely use two-source interference: fringe spacing Δy = λ D_eff / d, where d is separation between virtual sources (vertical distance 2|h'|) and D_eff is distance from virtual sources to screen? But need account for refraction? For plane interface, the wavefronts after refraction correspond to virtual sources located at p' (negative) with transverse separation? Let's analyze.
When R→∞, interface plane. The two point sources at (-p, ±h). After refraction at plane interface into n2, each source forms a virtual image at (-? actually p' = - (n2/n1) p, i.e., left of interface at distance |p'| = (n2/n1)p). Image heights h' =? For plane, m = +1? Wait our formula m = - n1 p'/(n2 p) = - n1(-n2/n1 p)/(n2 p)= +1. So h' = h (same side) for each source? Let's check with vertex derivation: object above axis gave h' = -h? That would be inverted. Which is correct? Let's resolve.
Plane interface: object point above axis h>0. We predicted refracted ray bends toward normal, so if object above, ray from object to vertex goes downward; after refraction into higher index, it bends toward normal (axis) but still below axis, so image maybe below axis (h'<0)? But wait if the refracted ray after vertex goes below axis, an observer in n2 tracing back sees image on left? The image point would be below axis? Let's visualize: Object above axis; rays from object diverge; after plane interface, they continue into n2 but slightly bent toward axis. To observer, the rays appear to come from a point on the left. If the ray through vertex goes below axis after refraction, the apparent source might be below axis? But if object is above, why would image be below? That's inversion? Actually think of a fish above a rock? Hmm Consider a point object in water at height h above axis (not depth). View from air through flat surface. Does it appear inverted? I don't think so. Let's use a simple real-life: A stick partly submerged in water appears bent; an object underwater appears at same orientation? If a fish is above a certain level? Let's derive with Fermat.
Object in medium n1 at (-s, h). Image virtual? The optical path length from object to a point on screen? Actually after plane interface, the wavefront in n2 is spherical centered at a virtual point. For paraxial rays, the apparent position can be found by tracing two rays: one along axis (through vertex) and one hitting at some y. Let's use exact geometric optics for plane interface.
Let object at (x=-s, y=h). Consider ray that hits interface at (0, y) (plane x=0). Incident direction from object to (0,y): vector (s, y-h). Angle with normal (x axis) has tangent (y-h)/s. After refraction into n2, angle with normal tangent (y-h')/s' maybe where image at (s'? or -? Actually if virtual image at left, image coordinate (-s', h') with s'>0 left distance). The ray after refraction from interface to screen? Wait to find image, trace backward from refracted ray. Snell: n1 sinθ1 = n2 sinθ2, θ1 = arctan((y-h)/s) (signed? angle can be above/below). θ2 = arctan((y-h')/s')? Actually if virtual image at (-s', h'), the ray after interface appears to come from that point, so its direction from interface to image (backward) is (-s', h'-y)? Let's define: At interface point (0,y), after refraction, ray direction into n2 has angle θ2 from x axis; if extended backward, it passes through image point (x_i, y_i) on left side (x_i=-s', y_i=h'). The slope of the refracted ray (forward) = (0 - y_i)/(0 - x_i)? Wait line through interface point (0,y) and image (-s', h'): slope = (h'-y)/(-s' - 0) = (y - h')/s'. The ray direction after refraction could be represented by this line? Actually the physical ray after refraction travels to the right; the line from image to interface to screen is straight; so the slope at interface is (y - h')/s' (since from image (-s',h') to interface (0,y) slope = (y-h')/s'). Thus tangent θ2 = (y - h')/s'. Snell signed: n1 sinθ1 = n2 sinθ2 with θ1 = arctan((y-h)/s) (could negative if y<h), θ2 = arctan((y-h')/s'). For small, n1 (y-h)/s = n2 (y-h')/s'. For all y (paraxial? Actually for plane interface, small angles but y not necessarily small? Plane refraction is linear for all y? Snell sin not linear if large. But paraxial: small y,h). Equation must hold for all y, so coefficients: n1/s = n2/s'? Wait n1(y-h)/s = n2(y-h')/s' => (n1/s)y - n1 h/s = (n2/s')y - n2 h'/s'. Equate y: n1/s = n2/s' => s' = (n2/n1) s (positive? But s' left distance positive). Equate constants: n1 h/s = n2 h'/s' => h' = (n1 s'/(n2 s)) h = h. So image same height h, virtual at distance s' = (n2/n1)s to left. Not inverted. Good. My previous vertex derivation with ray only through vertex gave h' = -h because I assumed image at (s', h') with s' positive right? For plane, image is left, so s' in formula maybe negative if using same coordinate, leading to sign. So transverse magnification with sign: if p' defined negative left, h' = (n1 p')/(n2 p) h? Let's check: p' = -s' (where s'>0 left). Our equation gave h' = (n1 s'/(n2 s)) h = (n1 (-p')/(n2 p)) h = - (n1 p'/(n2 p)) h. So h' = - (n1 p')/(n2 p) h. Yes if p' negative, h' positive for h positive. Good. So formula with p' signed: h' = - (n1 p')/(n2 p) h. Equivalent to m = - n1 p'/(n2 p). For plane p' = - (n2/n1) p => m = - n1(-n2/n1 p)/(n2 p)= +1. Good.
Thus for part a, image vertical positions: for source at +h, height h_+ = - (n1 p')/(n2 p) h; for source at -h, h_- = + (n1 p')/(n2 p) h. So images at y = ∓ (n1 p')/(n2 p) h? Need express as "posições verticais" maybe ±.
Now part b: With R→∞, plane interface, two coherent point sources. Need distance between central luminous point and first bright fringe of interference pattern on screen at distance D from interface. We need compute fringe spacing due to two virtual sources? The two virtual images are in medium n1? Actually after refraction, the light in medium n2 appears to originate from virtual images located in n1? But interference pattern on screen in n2 depends on path difference from the two coherent sources (real? The real sources emit, refract, then interfere). For plane interface, the field in n2 can be described by virtual sources located at positions p' (negative) with same separation 2h. The distance from virtual sources to screen is D + |p'|? Or D? Let's derive.
Interference between two coherent point sources S1, S2. On a screen at distance L from sources, fringe spacing Δy = λ L / d where d is separation between sources. Here after refraction, the wavefronts in n2 are spherical waves centered at virtual images? The virtual images act as apparent sources for the refracted wave. The screen is in n2 at distance D from interface. The virtual sources are located at distance |p'| = (n2/n1)p to the left of interface (if p' negative). Therefore the distance from each virtual source to screen is L = D + |p'| = D + (n2/n1)p. The separation between the two virtual images is d = 2h'? But h' = h (same as real separation 2h) for plane? Actually each image height = h (same side), so separation between virtual sources is 2h. But wait due to refraction, maybe the apparent wavelength in n2 changes? The interference pattern on screen: The phase difference depends on optical path in n2? Let's carefully.
For plane interface, light crosses from n1 to n2. The screen is in n2. The two real sources are in n1. The wave in n2 after refraction can be described by virtual sources in n1? But wavelength in n2 is λ2 = λ/n2? Wait incident wavelength in n1 is λ? Problem says "comprimento de onda λ" maybe in vacuum? Usually wavelength in the medium? It says "fontes de luz ... de comprimento de onda λ" maybe in the medium n1? Since λ << p << D, but not specify vacuum. If λ in medium n1? When light enters n2, frequency same, speed changes, wavelength changes to λ n1/n2? Actually if λ is wavelength in n1, then in n2 λ2 = λ (n1/n2)? Because frequency f = v/λ = c/(n λ_vac)? Let's parse: "fontes ... de comprimento de onda λ" likely wavelength in the medium where sources are? In optics problems, usually λ is wavelength in vacuum? But here sources in medium n1, so could be wavelength in n1. Need consider.
Interference pattern on screen: The phase difference at a point on screen = (2π/λ_medium?) times optical path difference? If light propagates in n2 from interface to screen, the wavelength in n2 is λ2 = λ (n1/n2)? Actually if λ is wavelength in n1 (source medium), then in n2 λ2 = v2/f = (c/n2)/(c/(n1 λ? wait f = v1/λ = c/(n1 λ_vac)? Hmm If λ is wavelength in n1, then f = v1/λ = c/(n1 λ). In n2, v2 = c/n2, so λ2 = v2/f = (c/n2)/(c/(n1 λ)) = (n1/n2) λ. Yes λ2 = λ n1/n2. Alternatively if λ is vacuum wavelength, in n1 λ1=λ/n1, in n2 λ2=λ/n2. Problem maybe expects using λ in medium? Let's see.
The path from source to screen includes medium n1 and n2? But after refraction, can use virtual sources in n1? Wait if we model using virtual sources, the entire path from virtual source to screen is in n2? Actually virtual source located in n1? No, the refracted wave in n2 is a spherical wave in n2 centered at a point (virtual image) that lies in n1? The apparent position is behind interface, but the wave travels only in n2 after interface. The optical path from the virtual source to a screen point is in medium n2? The distance from virtual source to screen is D + |p'|, but light after interface travels in n2. If we use wavelength λ2 in n2, then phase difference = (2π/λ2) * (path difference in n2). However the path difference geometry uses virtual source positions and actual screen distance; path difference in n2 is just geometric difference of distances from virtual source to screen point (since all in n2). So fringe spacing Δy = λ2 L / d = (λ n1/n2) (D + (n2/n1)p) / d. But maybe the problem expects using λ in the medium n1? Let's see alternative: From real sources to interface through n1 then n2 to screen; path difference includes n1 segment and n2 segment. But using virtual source method, the phase at screen is determined by optical path from real source? The apparent wavelength in n2 is λ2. The phase difference along screen = (2π/λ2)(r2 - r1), where r_i are distances from virtual sources to screen point in n2. Yes.
But there is also phase shift from refraction? Usually no additional phase shift for dielectric interface? For plane interface, no phase shift on refraction? Actually there is no phase shift upon transmission (unless total internal? No). So yes.
But maybe the problem considers interference between rays that travel directly through interface; the path difference can be computed using reduced distances: In medium n1 from source to interface, optical path = n1 * distance; in n2 from interface to screen, optical path = n2 * distance. To find phase difference, use vacuum wavelength λ (if λ given as vacuum). But problem says "comprimento de onda λ" not "no vácuo"; likely λ in medium n1? In ITA problems, wavelength often given in vacuum? Let's infer from part b expression likely simple.
Let's derive rigorously.
Two real point sources S1=( -p, +h), S2=(-p, -h) in medium n1 (refractive index n1). They emit light of wavelength λ (in medium? Usually λ is wavelength in the medium? In wave optics, when saying "luz de comprimento de onda λ" often in vacuum? But if medium specified, could be in medium. Let's see: "fontes de luz pontuais, coerentes e de comprimento de onda λ" no mention "no vácuo"; but in optics, if not specified, λ often in vacuum? In Física, λ usually wavelength in vacuum? However when light passes through media, they might say "comprimento de onda no meio". Let's examine part b when R→∞: If we ignore refractive index in wavelength, we'd get Δy = λ (D + n2/n1 p) / (2h) maybe. But n2>n1 and part b likely expects expression with n1,n2? The problem statement says "utilizando apenas os parâmetros mencionados no enunciado" for item a, but item b also. It asks "Determine a distância entre o ponto luminoso central e a primeira franja luminosa do padrão de interferência projetado na tela quando R → ∞." Likely want formula involving λ, D, p, h, n1, n2 perhaps. Since λ << p << D, but p and h? They may use approximations: first bright fringe position y = λ D_eff / d. Maybe because p << D, distance from virtual sources to screen ≈ D? Wait p << D, so |p'| = (n2/n1)p might be comparable to p, but also p << D, so D + p ≈ D. Could neglect p' relative to D? But p << D means p << D, so yes D_eff ≈ D. But then why include n2? Maybe to show separation d = 2h? Hmm But if p' negligible, interface just plane, fringe spacing = λ D/(2h) if λ in n2? But n2 not used? However initial p in expression maybe? Let's see: For plane interface, the virtual sources are at distance p' = - (n2/n1)p. Since p << D, distance to screen ≈ D, so fringe spacing = λ2 D / (2h) = (λ n1/n2) D/(2h). This uses n1,n2. But maybe they want exact D + p'? Because p << D but p' = (n2/n1) p could be larger than p (since n2>n1) but still << D? If n2/n1 maybe large? Not specified. "p << D" only; R→∞ so p' finite proportional p. Since p << D, (n2/n1)p << D if n1,n2 finite. So D_eff ≈ D. But part b could ask using "apenas parâmetros mencionados" maybe exact with p? However they said "quando R → ∞" and "λ << p << D" so p << D, so maybe approximate: distance from virtual sources to screen ≈ D. But then p drops? Let's inspect.
Maybe item b wants interference pattern due to two real sources after passing through plane interface; the central point on screen? The two virtual sources are coherent and located at distance p' from interface. The screen is D from interface, so distance from virtual sources to screen is D - p'? Wait p' is negative (left), so distance = D + |p'| = D + (n2/n1)p. Since p << D, this is ≈ D. But maybe they expect exact D + (n2/n1)p? The problem says "utilizando apenas os parâmetros mencionados no enunciado" for both items; but in b, if answer only λD/(2h) would omit n1,n2,p? But they may include them. Let's see standard: In YDSE with virtual sources, distance from sources to screen is D + d? Actually if sources are virtual, the screen distance is D + distance from virtual source to interface? Yes L = D + |p'|.
Also transverse separation between virtual sources: For plane interface, each image height same h, so separation d = 2h. But wait due to refraction, the apparent angular separation might be modified; transverse magnification m=1 for plane, so separation = 2h. Then fringe spacing = λ_medium L / d = (λ n1/n2)(D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h)? Let's compute: (λ n1/n2)*(D + n2 p/n1) = λ (n1 D/n2 + p). So Δy = λ (n1 D/n2 + p)/(2h). If D>>p, ≈ λ n1 D/(2 n2 h). This uses n1,n2. Maybe expected.
But let's not jump. Need also consider whether the two sources are in diametrically opposite semiphases? "em semiplanos diametralmente opostos" means one at y=+h, other at y=-h. At central point (on axis), path difference? Symmetric, central maximum.
But wait there is a concave interface initially, part a images have vertical positions maybe both on same side? Actually source at +h, image at y = - (n1 p')/(n2 p) h. For p' negative, y positive (since - * - = +), so image at same side +h? Let's check plane: p' negative, h' = - n1 p'/(n2 p) h = - n1(-n2 p/n1)/(n2 p) h = +h. Yes same side. So both images same orientation. Good.
Now part a needs expression for p' and vertical positions. But maybe they want "posição horizontal p' da imagem das fontes pontuais com relação à interface" as a signed value? Let's derive with sign convention likely object distance p positive, image distance p' maybe negative? The problem might expect p' = n1 n2 R p? Let's solve correctly.
Let's use formula: n1/p + n2/p' = (n2 - n1)/R. Solve:
n2/p' = (n2 - n1)/R - n1/p = [p(n2 - n1) - n1 R]/(R p)
=> p' = (n2 R p)/(p(n2 - n1) - n1 R). This is with sign. If p' positive, image right; if negative, image left. For R→∞, p' = - n2 p/n1 (negative). So formula gives negative. Thus p' = n2 R p / [p(n2 - n1) - n1 R] = - n2 R p / [n1 R - p(n2 - n1)]? We can also write p' = - (n2 R p)/(n1 R - p(n2 - n1)). Since denominator likely negative if p(n2-n1) < n1 R. But no need.
Vertical positions: For a source at height h, image height h' = - (n1 p')/(n2 p) h. If p' negative and h positive, h' positive. So images are on same side as sources (one above, one below). Thus positions: y = ±? Actually two sources at +h and -h produce images at y = - (n1 p')/(n2 p) h and + (n1 p')/(n2 p) h respectively. So if define magnitude H = (n1 |p'|)/(n2 p) h? But with sign: H = - (n1 p')/(n2 p) h >0 (since p'<0). Then one image at +H, other at -H? Wait source at +h -> image at H (positive); source at -h -> image at -H. So yes images also at ±H, with H = - (n1 p')/(n2 p) h = (n1 |p'|)/(n2 p) h. So vertical positions are ± H.
But the problem asks "determine as posições verticais da imagem das fontes pontuais em função de n1, n2, R e p." Could express as y' = ± (n1 n2? Let's derive).
Using p' expression: H = - (n1 p')/(n2 p) h = - n1/(n2 p) * [n2 R p / (p(n2 - n1) - n1 R)] * h = - n1 R h / [p(n2 - n1) - n1 R] = n1 R h / [n1 R - p(n2 - n1)]? Wait sign: p' = n2 R p / D where D = p(n2 - n1) - n1 R. Then H = - n1 p' h/(n2 p) = - n1 h/(n2 p) * n2 R p / D = - n1 R h / D = n1 R h / [n1 R - p(n2 - n1)]? Since D = p(n2-n1)-n1R = -(n1R - p(n2-n1)). So -D = n1R - p(n2-n1). Thus H = n1 R h / (n1 R - p(n2 - n1)). Denominator positive? p << R maybe? If p(n2-n1) < n1 R, denominator positive. So H positive. Good. Thus image positions: y' = ± n1 R h / [n1 R - p(n2 - n1)]. Alternatively using p': y' = ± (n1 |p'|/(n2 p)) h = ± n1 h/(n2 p) * (n2 R p)/(n1R - p(n2-n1))? Wait p' negative magnitude = n2 R p / (n1 R - p(n2-n1))? Because p' = - n2 R p / (n1R - p(n2-n1)). Yes. Then H = n1/(n2 p) * (n2 R p)/(n1R - p(n2-n1)) h = n1 R h/(n1R - p(n2-n1)). Same.
So part a: p' = - n2 R p / [n1 R - p(n2 - n1)]? Equivalently p' = n2 R p / [p(n2 - n1) - n1 R]. Need choose sign convention. I'd present p' = n2 R p / [p(n2 - n1) - n1 R]. Since denominator likely negative, p' negative. Then vertical positions: y = ± n1 R h / [n1 R - p(n2 - n1)]? But if using p' formula with negative, the denominator n1R - p(n2-n1) positive. Let's write: p' = - \frac{n_2 R p}{n_1 R - p(n_2 - n_1)}. Because denominator = n1R - p(n2-n1). Let's verify algebra:
D = p(n2-n1) - n1R = - (n1R - p(n2-n1)).
Then p' = n2 R p / D = - n2 R p / (n1R - p(n2-n1)). Yes. Good.
Vertical image heights: y' = ± \frac{n_1 R h}{n_1 R - p(n_2 - n_1)}. Let's verify sign with p' negative: For source at +h, h' = - n1 p' h/(n2 p) = - n1 * [- n2 R p/(n1R - p(n2-n1))] * h/(n2 p) = + n1 R h/(n1R - p(n2-n1)). Yes.
Thus item a answer: p' = - n2 R p / [n1 R - p(n2 - n1)]; vertical positions = ± n1 R h / [n1 R - p(n2 - n1)] (or maybe one at +, other at -). The problem asks "determine as posições verticais da imagem das fontes pontuais" maybe for each source? Could say images at heights y' = ± ... relative to axis.
Now part b.
Need derive interference pattern for R→∞ (plane interface). The two real sources are at distance p from vertex (plane). After refraction, virtual images are at p' = - (n2/n1)p (since R→∞ in formula). Their heights? For plane, H = n1 R h/(n1R - p(n2-n1)) → as R→∞, H = n1 h / (n1 - 0) = h. Actually limit R→∞: H = n1 R h / (n1R - p(n2-n1)) → h. So images at ±h, same.
Distance from virtual sources to screen: The virtual sources are located at distance |p'| = (n2/n1)p to the left of interface. Screen at distance D to the right of interface. Thus distance L = D + |p'| = D + (n2/n1)p.
The wavelength in medium n2: If λ is wavelength in n1, then λ2 = λ (n1/n2). If λ is vacuum, then λ2=λ/n2. But problem statement: "comprimento de onda λ" maybe in the medium where sources are? Let's see. The formula p' etc uses n1,n2; if λ given in medium n1, fringe spacing = λ2 L/(2h) = λ n1/n2 * (D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h). If λ given in vacuum, then in n2 wavelength = λ/n2, so spacing = (λ/n2)(D + n2 p/n1)/(2h) = λ (D/n2 + p/n1)/(2h)? Hmm. Which is expected? Let's examine problem statement: "fontes de luz pontuais, coerentes e de comprimento de onda λ" not "no vácuo". In many Brazilian physics problems, λ given for light in vacuum? But since sources are in medium n1, maybe the wavelength in that medium is λ. Usually "luz de comprimento de onda λ" means wavelength in vacuum unless stated? Let's recall ITA style: They often say "comprimento de onda λ no vácuo" if vacuum. If not, it might be the wavelength in the medium? However they might expect using λ as given and account for n2? Let's derive from phase difference more rigorously.
Phase at screen point P from source i: φ_i = (2π/λ) * optical path? Actually light travels from source (in n1) to interface, then n2 to P. The optical path = n1 * distance in n1 + n2 * distance in n2. The wavelength λ might be the vacuum wavelength? Then phase = (2π/λ) OPL. If λ is in medium n1, the phase = (2π/λ) * (n1 * distance in n1?) Wait if λ is wavelength in medium n1, then wave number in n1 k1 = 2π/λ. The phase accumulated in n1 = k1 * geometric path? Actually phase change per unit length in medium = 2π/λ_medium = 2π n / λ_vac. If λ is the wavelength in the medium (not vacuum), then k=2π/λ. But when in n2, wavelength = λ n1/n2? Wait if λ is in n1, then in n2 wavelength = λ n1/n2; k2=2π/(λ n1/n2)=2π n2/(λ n1). Not simply. Let's set: Let λ0 = vacuum wavelength. In medium n1, λ1 = λ0/n1 = λ (given). Then λ0 = n1 λ. In n2, λ2 = λ0/n2 = n1 λ/n2. Then phase from source to screen = (2π/λ2) * geometric path in n2? Actually for a path entirely in n2 after interface, phase = k2 * (geometric distance in n2) = (2π/λ2) * L = (2π n2/(n1 λ)) * L? But also the initial phase at interface? Alternatively using virtual source in n1? Hmm.
Better: The field in n2 is a spherical wave with wavelength λ2. The phase difference at screen between two virtual sources is (2π/λ2)(r2-r1) where r_i are distances from virtual sources to screen. No additional phase from interface if no phase shift. Thus fringe spacing = λ2 L / d = (λ0/n2) L / d = (n1 λ/n2) L / d. Here λ is wavelength in n1. So Δy = (n1 λ/n2) * (D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h). This seems plausible.
If instead λ were vacuum wavelength λ0, then in n1 λ1=λ0/n1, but given λ maybe λ1? The problem says "comprimento de onda λ" might be in the source medium? In many contexts, for a source in a medium, the emitted wavelength is that in the medium? Actually an atom emits light of a certain frequency; wavelength depends on medium. Usually when saying "luz de comprimento de onda λ" without qualifier, in optics problems they mean in vacuum? But then why mention n1? They could say λ/n1 in medium. Let's parse: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas ... no meio de índice de refração n1". It might be interpreted that the wavelength λ is in the medium n1? Hmm "fontes ... de comprimento de onda λ" maybe the light emitted has wavelength λ in the medium where they are. But in physics, wavelength of light in a medium is often denoted λ_n = λ/n; so if they say λ without subscript, it's vacuum. However ITA often uses "comprimento de onda λ" as the wavelength in vacuum? Let's see previous ITA problems: Usually they say "luz de comprimento de onda λ" in vacuum. But here they may want to test effect of medium on interference? The problem includes n1,n2, so part b answer likely includes n1,n2 and λ perhaps as wavelength in n1? Let's check with part a: They didn't specify λ in part a (geometric optics, no wavelength). Part b uses λ; they may expect the wavelength in the medium n1? The statement says "de comprimento de onda λ" no qualifier; maybe they assume it's in the medium n1 because the sources are in that medium. In many textbooks, the wavelength of light from a source in a medium is its wavelength in that medium. But if not specified, Hmm.
Let's look at the phrase: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas a uma distância horizontal p do vértice..." They are in meio n1. It doesn't say "no vácuo". I'd use λ as the wavelength in n1 (the medium of sources). Then part b involves n2 via λ2 = λ n1/n2. The final expression includes n1/n2. If λ were vacuum, they'd likely state "no vácuo". So answer should be λ (n1/n2)(D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h).
But wait if λ is wavelength in n1, then the path from virtual source to screen is entirely in n2, so wavelength in n2 is λ n1/n2. Good.
Alternatively, maybe the interference is between the two real sources, but since screen is in n2, the optical path difference includes n1 and n2. However for plane interface, the virtual source method automatically uses n2 wavelength. Let's verify with direct OPL for a screen point y on axis (y=0). Path from S1 to interface point (0, y0) in n1, then to P in n2. The optical path = n1 * sqrt(p^2 + (y0-h)^2) + n2 * sqrt(D^2 + (y0-0)^2) maybe. For small angles, choose y0 to minimize? Actually Fermat; phase difference between sources. The virtual source method is standard.
Part b asks "distância entre o ponto luminoso central e a primeira franja luminosa do padrão de interferência projetado na tela quando R → ∞." So central bright fringe on axis? The two virtual sources are symmetric about axis, so central maximum at y=0 (axis) on screen? Actually if two sources are at y=±h, the interference pattern on a screen parallel to plane at distance L has central maximum on the perpendicular bisector, i.e., axis y=0. So distance to first bright fringe = fringe spacing Δy (since first bright at y=Δy). Usually for two slits, bright fringes at y = m λ L / d, m=0,±1,... So distance from central to first bright = Δy = λ L / d. Here d = separation between virtual sources = 2h. Thus Δy = λ2 L/(2h). Yes.
But need ensure the first bright fringe distance along screen? The screen is vertical (parallel to interface), so distance from central point on screen to first bright is lateral displacement y. That is fringe spacing.
Thus part b answer: Δy = \frac{\lambda n_1}{2 n_2 h}\left(D + \frac{n_2}{n_1}p\right) = \frac{\lambda}{2h}\left(\frac{n_1 D}{n_2} + p\right). Or if λ vacuum, \frac{\lambda}{2h}\left(\frac{D}{n_2} + \frac{p}{n_1}\right)? Let's decide.
Let's examine part b wording: "quando R → ∞" They might expect using p' = - n2 p/n1, so distance from sources to screen is D + n2 p/n1. The fringe spacing formula in a medium of index n2 with wavelength λ/n2. If λ is the wavelength in vacuum, then λ2 = λ/n2. The problem statement: "fontes ... de comprimento de onda λ" no "no vácuo"; In many Brazilian textbooks, "comprimento de onda λ" in a medium is λ = λ0/n. If they say "fontes ... de comprimento de onda λ" while placed in medium n1, they might mean λ is the wavelength in that medium, so λ0 = n1 λ. But in typical Young's experiment, they use λ as wavelength in vacuum? Hmm.
Let's see if part a has no wavelength, so part b may require using n1 as well as n2 to convert. I'd present the answer with λ as given, and explicitly note if λ is wavelength in n1? The problem statement: "comprimento de onda λ" likely in the medium n1 because sources are in n1. But if they wanted vacuum they'd say "no vácuo". Additionally, they ask "utilizando apenas os parâmetros mencionados no enunciado" meaning no extra constants; using n1,n2,D,p,h,λ. So either expression uses all? λ (n1 D/n2 + p)/(2h) uses n1,n2,p,D,h,λ. If λ vacuum, λ (D/n2 + p/n1)/(2h) uses all except? It uses n1 in denominator p/n1, n2 in D/n2. Both use all. Which is more dimensionally correct?
Let's check dimensions: p, D, h lengths; λ length; n dimensionless. λ (n1 D/n2 + p)/(2h) dimensions fine. If λ vacuum, λ (D/n2 + p/n1)/(2h) also. Which one follows from virtual source distance? If λ is given in medium n1, then wavelength in n2 = λ (n1/n2), so spacing = λ n1/n2 * L/(2h). If λ is vacuum, then wavelength in n2 = λ/n2, so spacing = λ/n2 * L/(2h). The difference is a factor n1. Which is convention?
Let's search memory: In ITA 2027? Actually current date 2026? But problem says ITA 2027? The image maybe from ITA 2027? In typical ITA exams, they might say "luz de comprimento de onda λ" in vacuum; when light enters medium, its wavelength changes. But they might also expect using λ as the wavelength in the medium? Let's see "comprimento de onda λ" in the statement: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas ...". Usually, if not specified, λ is the wavelength in vacuum. But since they place them in medium n1 and ask "utilizando apenas os parâmetros mencionados", perhaps they want Δy = λ D / (2h) without n1? No, because n2 would not appear? But part b says when R→∞, maybe the interface is plane and n2>n1 but the interference pattern on screen in n2 depends on wavelength in n2 = λ/n2 (if λ vacuum). Then Δy = λ D/(2 n2 h). But since p << D, p drops; n1 drops. That would use not all parameters? It would use λ,D,n2,h. But part a used n1. Is that plausible? Let's derive direct OPL from real sources to screen for plane interface to see if n1 appears.
Consider two real sources in n1. Light travels in n1 to interface, then in n2 to screen. Phase difference at screen point P (axis) between rays via two sources. For each source, there are many paths; Fermat's principle. The interference pattern can be computed by summing over all paths? Actually for a plane interface, the refracted wave from each point source can be found by virtual source method; the phase at screen from each source is k2 * r_i (where r_i distance from virtual source to screen) plus a constant? The constant may include phase shift due to refraction? There is no phase shift upon transmission for plane interface? Actually when light passes from one medium to another, the transmitted wave has no phase shift (for non-absorbing dielectrics, transmission coefficient real positive? For normal incidence, t=2n1/(n1+n2) positive; for oblique, maybe positive? No phase shift). Thus the phase at screen = k2 r_i + const. So n1 only affects apparent position p', not phase directly. Since p' depends on n2/n1, n1 appears in L = D + (n2/n1)p. If p << D, L≈D, so n1 disappears except through p' negligible. Then Δy = λ2 D/(2h) = λ D/(2 n2 h) if λ vacuum, no n1. But the problem explicitly gives n2>n1 and asks using n1,n2,R,p. Maybe part b might expect including n1 through L even if p<<D? Since p<<D but p' could be large? Actually p << D means p is much smaller than D, but p' = (n2/n1)p could be larger than p if n2/n1 large, but still << D if n1,n2 not extreme? The statement p << D ensures paraxial? It doesn't say p' << D. But in interference, source distance L = D + |p'|. Since p << D, but if n2/n1 is huge, |p'| could be comparable to D? Not specified; n2>n1 but could be 1000. However "n2 > n1" only. To be exact, they might include D + n2 p/n1. The problem asks "utilizando apenas os parâmetros mencionados" and p appears; so likely include p and n1,n2.
Let's look at part b wording: "Determine a distância entre o ponto luminoso central e a primeira franja luminosa do padrão de interferência projetado na tela quando R → ∞." Since R→∞, the interface becomes plane. The two virtual sources are at distance p' from interface in medium n1? But after R→∞, p' = - n2 p/n1. The distance from virtual sources to screen is D + n2 p/n1. The fringe spacing = λ_2 * (D + n2 p/n1)/(2h). Here λ_2 is wavelength in n2. If λ is the wavelength in n1, then λ_2 = λ n1/n2. Then spacing = λ (n1/n2)(D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h). This uses all parameters except? It uses n1,n2,p,D,h,λ. If λ were vacuum, spacing = λ/n2 (D + n2 p/n1)/(2h) = λ (D/n2 + p/n1)/(2h). Which form is more elegant? Both.
Let's see Brazilian notation: "comprimento de onda λ" often means wavelength in vacuum? In many high school problems, when light passes from air to medium, the wavelength in the medium is λ/n. If they give "luz de comprimento de onda λ" in air, then in medium n it's λ/n. Here sources in medium n1; maybe the light emitted has wavelength λ in that medium? Actually an incandescent source in water emits same frequency as in air; the wavelength in water is smaller. If a problem says "uma fonte de luz de comprimento de onda λ" in a medium, they often mean the wavelength in that medium? But in optics, spectral lines are usually specified by vacuum wavelength. However for educational problems, they may use λ as the wavelength in the medium where the source is located to simplify? Let's search memory: In Young's double slit experiment with a medium of index n between slits and screen, fringe width β = λ D / d where λ is wavelength in the medium between slits and screen. If the source is in air and light enters medium, they say wavelength in air is λ, then in medium λ/n. Here sources are in n1, screen in n2; the interference happens in n2, so wavelength in n2 is relevant. If λ is the wavelength in n1, then in n2 it's λ n1/n2. I'd use that.
But maybe the problem statement "comprimento de onda λ" without qualifier means in vacuum; then in n1 it's λ/n1, in n2 λ/n2. However they wouldn't say "fontes ... de comprimento de onda λ" if in medium? Let's inspect "Quando necessário, use a seguinte informação: Para θ << 1 assuma senθ ≈ θ." No mention of refractive index affecting wavelength. In many ITA physics problems, they denote λ as the wavelength in vacuum. But then part a? They didn't need λ. For part b, they might expect using λ in vacuum and n2. Let's decide by typical answer structure.
Let's derive the interference using real geometry and optical path, including phase difference with n1 and n2, to see if n1 appears in the final fringe spacing beyond p'. For plane interface, consider two sources S1,S2 at (-p, ±h). Screen at x=D. For a point P on screen at y=0 (central), optical path from S_i to P via a point Q on interface? The actual path obeys Fermat; but the phase at P from each source can be obtained by summing over all paths? In wave optics, the field at P is superposition of waves refracted at interface; the virtual source method gives the phase exactly. Let's confirm by deriving the eikonal.
For a point source at (-p, h) in medium n1, the wavefront in n2 after plane interface is spherical centered at virtual image (-p', h') with p'= n2 p/n1? Wait our p' left = n2 p/n1. The phase at P(x=D,y) = k2 * distance from virtual image to P + constant. There is no dependence on n1 except through p'. The constant phase may depend on n1,n2? At interface, the transmitted wave may have a phase shift? For a plane interface, the transmission coefficient for each plane wave component is real positive for all angles? Actually for s- and p-polarization, the Fresnel transmission coefficients can be positive real if no total internal reflection. For high-to-low? Here n1<n2, no TIR. The phase shift on transmission is 0 or π? For normal incidence, t=2n1/(n1+n2)>0. For oblique, t_s = 2 n1 cosθ_i/(n1 cosθ_i + n2 cosθ_t) positive; t_p = 2 n1 cosθ_i/(n2 cosθ_i + n1 cosθ_t)? Could be positive if denominators positive. So no phase shift. Thus constant phase independent of source position? It might be same for both sources, so doesn't affect interference. Therefore n1 only via p' and h' (but h'=h for plane). So if p << D, n1,drops if p' neglected. But since p is given, they likely include p' term.
Thus final answer likely: Δy = \frac{\lambda}{2h}\left(\frac{n_1 D}{n_2} + p\right), if λ is wavelength in n1. If λ is vacuum, then Δy = \frac{\lambda}{2h}\left(\frac{D}{n_2} + \frac{p}{n_1}\right)? Let's test dimensions/limits: If n1=n2=n (no interface? hypothetical), then spacing = λ (D + p)/(2h) if λ in medium n? If λ vacuum, spacing = λ (D/n + p/n)/(2h)= λ(D+p)/(2n h)? Not sure.
Let's see if part b "quando R→∞" and "λ << p << D" maybe they expect using formula for Young's double slit with two virtual sources. The central point? The two virtual sources are in the same medium n1? Actually after refraction, they are in n1? Wait virtual sources are located in the left medium (n1) but the light reaching screen travels in n2. The distance between virtual sources is 2h' = 2h (since m=1). The distance from virtual sources to screen is D + p' (with p' negative). The wavelength of the light in the region between virtual sources and screen? The light from virtual sources to screen travels through n2, so wavelength in n2 is λ2. Thus formula.
Now, if the sources themselves are in n1 and emit light of wavelength λ (in n1), then the wave in n1 from source to interface has wavelength λ. After interface, wavelength in n2 = λ v2/v1 = λ (c/n2)/(c/n1)=λ n1/n2. Yes.
Thus I think λ in n1 is more natural because they say sources in n1 have wavelength λ. But many exams use λ as the wavelength of the light in vacuum regardless of medium. However if they wanted vacuum, they might say "comprimento de onda λ no vácuo". Since they didn't, perhaps the problem statement from ITA uses λ as the wavelength in the medium? Let's check previous ITA problems: Usually "Um feixe de luz monocromática de comprimento de onda λ" often λ in vacuum, but if it passes through a medium they write λ/n. In this problem, the sources are in n1, so they might say "de comprimento de onda λ" and not specify; maybe it's the wavelength in n1 because that's the medium of the sources. Hmm.
Let's look at part b possibly answer from official? Could be "λ (D + n2 p/n1) / (2 n2 h)" if λ vacuum? Let's derive with λ vacuum and see if n1 appears in p' term: λ2 = λ/n2, L = D + n2 p/n1, so Δy = (λ/n2)(D + n2 p/n1)/(2h) = λ (D/n2 + p/n1)/(2h). This uses n1 and n2. Which is more likely? The problem statement: "fontes ... de comprimento de onda λ" no mention "no meio" but "são colocadas no meio n1". In physics, the wavelength of light emitted by a source depends on the medium in which the source is located. So if they say the source has wavelength λ, it is λ in n1; when light enters n2, wavelength changes. I lean to λ in n1.
But let's check with part a: "Determine a expressão da posição horizontal p' da imagem ... em função de n1, n2, R e p." They didn't include λ. Part b uses λ. If λ were vacuum, part b would have λ/n2; if λ in n1, part b has λ n1/n2. Which is more elegant? Both.
Let's search memory of ITA 2027? The problem might be from a recent exam; maybe answer expected:
a) p' = \frac{n_2 R p}{n_1 R - (n_2 - n_1)p}? Wait sign maybe they define p' positive if image on same side? Brazilian convention might use p' positive for real image? Let's clarify sign convention.
In many Brazilian optics texts, for spherical refracting surface, they use equation:
\frac{n_1}{p} + \frac{n_2}{p'} = \frac{n_2 - n_1}{R}
where p and p' are positive if object/image are real (light side?)? Actually they might use "convenção: p>0 para objeto real, p'>0 para imagem real" e R>0 se centro de curvatura do lado da luz incidente? Hmm Let's see.
If they consider "imagem real" on the opposite side? Let's check standard Brazilian: Dioptro esférico: n1/p + n2/p' = (n2 - n1)/R, where p is object distance (positive if real, i.e., object before surface), p' is image distance (positive if real, i.e., after surface), R positive if center of curvature is after surface? R negative? Some use: R > 0 se a superfície é convexa (centro do lado oposto à luz incidente). Need know.
In our formula, with p' negative for virtual image (same side as object), that's standard: p'<0 indicates virtual image. They might ask "posição horizontal p'" and accept negative? The figure maybe shows image? They ask "com relação à interface" maybe p' pode ser negativo. We'll present formula with sign.
Let's derive rigorously using their likely convention: n1/p + n2/p' = (n2 - n1)/R. Our derivation with R positive center right (opposite side to incident light? Object left, light travels right; center right is after surface, so convex? Actually surface is concave from left but center right => convex toward outgoing? In Brazilian convention, R positive when center of curvature is on the same side as emerging light? Let's see: If center right, emerging light right, so R positive. Then formula as above. Good. So p' = n2 R p / [p(n2 - n1) - n1 R]? Wait from n1/p + n2/p' = (n2 - n1)/R => n2/p' = (n2 - n1)/R - n1/p = [p(n2 - n1) - n1 R]/(R p) => p' = n2 R p / [p(n2 - n1) - n1 R]. Yes. If denominator negative, p' negative. We can write p' = - \frac{n_2 R p}{n_1 R - p(n_2 - n_1)}.
Now vertical positions: Using Lagrange invariant or magnification. For spherical surface, transverse magnification m = (n1 p')/(n2 p)? Let's verify from our formula h' = - n1 p'/(n2 p) h. Which sign? If p' negative, m positive (since - * -). In Brazilian formula maybe m = n1 p'/(n2 p)? Let's check with plane: p' = - n2 p/n1 => m = n1(-n2 p/n1)/(n2 p)= -1. That would mean inverted image of height h' = -h. But plane interface should not invert. So their m formula may have different sign convention? Let's derive using standard ray tracing in Brazilian convention: For dioptro esférico, aumento linear transversal A = - (n1 p')/(n2 p)? Or A = (n1 p')/(n2 p)? Let's test with a known example: Object in air (n1=1) before a convex spherical surface (R>0) of glass n2=1.5, object beyond center? Real image inverted? For a converging lens? A single refracting surface? Let's recall: A spherical refracting surface can form real image; for n2>n1 and R>0 (convex to air? Wait R>0 center on outgoing side, surface concave from air? Actually if R>0, center right, surface concave from air? Hmm), a distant object forms real image at focal length f' = n2 R/(n2-n1) positive; magnification negative? For a single spherical refracting surface, the image is inverted? Let's simulate: Object at infinity, rays parallel to axis from left. For R>0 (center right) and n2>n1, parallel rays converge to focus? The ray at height y>0: incident angle? normal down-right; after refraction toward normal, ray bends downward? Actually parallel ray from left hits surface at y>0 with direction +x. Normal points down-right (slope -y/R). Incident angle = angle between +x and normal = y/R (above? normal angle -y/R, so ray above normal? Ray angle 0, normal angle -y/R; angle = y/R). Refracted ray angle = normal angle + θ2 = -y/R + (n1/n2)y/R = -y/R (1 - n1/n2) >? Since n1/n2 <1, -y/R*(1 - n1/n2) negative, so ray bends downward. It crosses axis below? Image at x>0? Ray from P(y>0) with negative slope goes down, intersects axis at x positive. So image real, inverted? If all rays from different y converge to same point on axis, the image of an off-axis object point might be inverted. For object at finite distance above axis, image maybe inverted? For a single refracting surface, yes images can be inverted. So m negative possible. For plane R→∞, p' = - n2 p/n1, our m = - n1 p'/(n2 p)= +1 (not inverted), because denominator? Wait if using formula m = - (n1 p')/(n2 p), for p' negative gives +1. So plane no inversion. If someone uses m = (n1 p')/(n2 p), plane gives -1 (wrong). So correct formula includes negative sign. Good.
Thus h' = - (n1 p')/(n2 p) h.
Now part a maybe they want "posições verticais da imagem das fontes pontuais" not necessarily separated? We'll provide.
Now part b: Need determine distance between central luminous point and first bright fringe. Let's derive using two-source interference formula with virtual sources. But need be careful: The central point on screen is at y=0. The first bright fringe at y = Δy = λ L / d. Since d = 2h' (separation between images). h' magnitude = h (for R→∞). So d=2h. L = D + |p'| = D + n2 p/n1. Wavelength in n2 = ? If λ is in n1, λ2 = λ n1/n2. Then Δy = (λ n1/n2)(D + n2 p/n1)/(2h) = λ (n1 D/n2 + p)/(2h). Good.
If λ is in vacuum, then λ2 = λ/n2, so Δy = (λ/n2)(D + n2 p/n1)/(2h)= λ (D/n2 + p/n1)/(2h). Which one to present? Let's look at problem statement: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ" not "no vácuo". In many Brazilian textbooks, when a source is in a medium, its wavelength is denoted λ (in the medium). For example, "uma fonte de luz de comprimento de onda λ imersa em um líquido de índice n" — then λ is in the liquid? They might say "no líquido". Here no "no meio" but "fontes ... no meio n1" implies λ in n1? Also the phrase "comprimento de onda λ" might be the wavelength in the medium where they are placed because light's wavelength depends on medium. I'll use λ in n1, but maybe mention if λ is vacuum? The final answer should be one expression. Let's see from part b if they expect n1 in numerator of p term: Our expression λ (n1 D/n2 + p)/(2h) includes n1 in the D term and p term. If they wanted vacuum, λ (D/n2 + p/n1)/(2h). Which is more likely from an exam? The problem says "utilizando apenas os parâmetros mencionados no enunciado" and in item b, the parameters include n1,n2. Both use them. The first expression (λ in n1) has n1 in numerator with D and p in numerator without denominator n1; second has n1 in denominator with p. Which is more symmetric? Hard.
Let's derive using real OPL and see which emerges if we denote λ as the wavelength in the source medium n1. The wave from each source in n1 has wavelength λ. At interface, frequency conserved; in n2 wavelength = λ n1/n2. Thus spacing = (λ n1/n2) L/(2h). So if λ is in n1, use that. If the problem intended vacuum wavelength λ0, then in n1 wavelength = λ0/n1. But part a would use n1; part b would be λ0/n2. But since they didn't say "no vácuo", I think λ in medium n1.
Let's check with "λ << p << D" condition: If λ is in n1, and n2>n1, then λ2 = λ n1/n2 < λ. Still λ << p likely in both. If λ vacuum, in n1 λ/n1 maybe smaller. Not decisive.
Let's search memory of similar problem: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas a uma distância horizontal p do vértice de uma interface transparente côncava..." This might be from ITA 2027? Maybe answer key? I can't access. Let's reason from typical ITA: They often define λ as the wavelength in vacuum. But they also often say "comprimento de onda λ" without qualifier if the medium is air/vacuum. Since here there is a medium n1, they might expect λ as the wavelength in vacuum? But then why not say "de comprimento de onda λ no vácuo"? Because they didn't, maybe it's in the medium n1. Hmm.
Let's examine the statement: "Considerando a aproximação paraxial para esse sistema óptico, responda aos itens a seguir, utilizando apenas os parâmetros mencionados no enunciado." This is a standard instruction; they want expressions in terms of given symbols. If λ were vacuum, they would likely mention "no vácuo" because λ in a medium would require n1. Since they didn't, perhaps in the exam's convention λ is the wavelength in the medium n1. However, many exams use λ as the wavelength of the light in the medium through which it propagates? Let's see: In Young's experiment with a medium between slits and screen, if they say "luz de comprimento de onda λ", they might mean in the medium. If the source is in air, λ is air wavelength. Here source in n1, so λ in n1. Okay.
Let's proceed.
But part a also asks "determine a expressão da posição horizontal p' da imagem ... e determine as posições verticais da imagem ...". Maybe they want p' positive? Let's check by deriving with Gaussian formula perhaps in Brazilian convention: For a spherical dioptro, equation:
\frac{n_1}{p} + \frac{n_2}{p'} = \frac{n_2 - n_1}{R}
where p' is positive if image is real (on the side of emerging light? Actually if p' positive, image on right; if negative, virtual on left). Since R positive if center of curvature on the side of emerging light? If interface concave from left, center right, R positive. Then p' negative for virtual image. So our formula matches.
Let's solve for p' more elegantly:
p' = \frac{n_2 R p}{p(n_2 - n_1) - n_1 R}.
Maybe they might prefer p' = \frac{n_2 R p}{n_2 p - n_1 (R + p)}? Because p(n2-n1)-n1R = n2 p - n1 p - n1 R = n2 p - n1(R+p). Yes. So p' = \frac{n_2 R p}{n_2 p - n_1(R+p)}. This is nicer. Also vertical positions H = \frac{n_1 R h}{n_1 R - p(n_2 - n_1)} = \frac{n_1 R h}{n_1(R+p) - n_2 p}? Let's compute: denominator n1R - p n2 + p n1 = n1(R+p) - n2 p. Yes. So H = \frac{n_1 R h}{n_1(R+p) - n_2 p}. But maybe use p' relation: H = - n1 p' h/(n2 p). With p' expression, H = - n1 h/(n2 p) * n2 R p / [n2 p - n1(R+p)] = - n1 R h / [n2 p - n1(R+p)] = n1 R h / [n1(R+p) - n2 p]. Good. This is maybe what they expect.
Part a answer:
p' = \frac{n_2 R p}{n_2 p - n_1(R+p)}.
Vertical positions: as imagens ficam a alturas y = \pm \frac{n_1 R h}{n_1(R+p) - n_2 p}. But note if denominator negative? Since p << R? Not specified p << R. In typical concave interface, p maybe less than R? The denominator could be positive if n1(R+p)> n2 p. If p << R, denominator ≈ n1 R - n2 p? Actually n1(R+p)-n2p ≈ n1R + p(n1 - n2) ≈ n1R - p(n2-n1) positive. So okay. If not, formula still valid.
Now part b with R→∞: In p' formula, as R→∞? Wait p' = n2 R p / [n2 p - n1(R+p)] = n2 R p / [n2 p - n1R - n1p] = n2 R p / [ - n1 R + p(n2 - n1)] → - n2 p/n1. Good.
Vertical H as R→∞: H = n1 R h / [n1(R+p) - n2 p] → h.
Now interference: virtual image distance from interface = |p'| = (n2/n1)p. Screen distance D from interface. Distance from virtual images to screen L = D + (n2/n1)p. Separation d = 2h (since images at ±h). Wavelength in n2 = λ n1/n2 (if λ in n1). Then fringe spacing:
\Delta y = \frac{\lambda_2 L}{d} = \frac{\lambda n_1/n_2 \left(D + \frac{n_2}{n_1}p\right)}{2h} = \frac{\lambda}{2h}\left(\frac{n_1 D}{n_2} + p\right).
This is simple. If λ given as vacuum, denominator would have n2 in D term and n1 in p term. Which one is more likely? Let's check dimension with n1 as dimensionless; if n1 increases, light slows? In n2, wavelength decreases if n1? Hmm If n1 larger, λ in n1 given? Actually if λ fixed as wavelength in n1, increasing n1 (for same frequency) would mean vacuum wavelength larger, so in n2 wavelength larger? Formula λ n1/n2 increases with n1, so fringe spacing increases. That makes sense because higher n1 means light in n1 slower, but given wavelength? Hmm.
Let's consider physical: Two sources in medium n1 emit light of wavelength λ (in n1). If n1 increases while λ fixed? Not physical (frequency changes). But mathematically.
Maybe the problem expects using λ as the wavelength in vacuum because in the initial statement they say "comprimento de onda λ" and not "no meio". However if they wanted vacuum, they'd need to divide by n1 somewhere? Let's see if we derive using real OPL and λ vacuum, the virtual source method gives λ2=λ/n2. Then Δy = (λ/n2)(D + n2 p/n1)/(2h) = λ (D/n2 + p/n1)/(2h). This expression has n1 in denominator with p, n2 in denominator with D. Which seems less "nice" but uses n1,n2. Which one might the exam expect? Let's see if part a gave p' = - n2 p/n1; if they substitute into L = D + n2 p/n1.
Now, the problem statement from ITA might define λ as the wavelength in vacuum. Let me recall: In many ITA problems, they state "comprimento de onda λ" and if light enters a medium, the wavelength in the medium is λ/n. They don't always say "no vácuo" but it's implied. For example, "Um feixe de luz monocromática de comprimento de onda λ incide em uma lâmina de vidro de índice n" — λ usually vacuum. Here "fontes ... de comprimento de onda λ" in medium n1; the medium might be the source's environment, so λ could be in that environment. However in standard physics, the wavelength of a given spectral line in a medium is λ_medium = λ_vac/n. If a source is immersed in a medium, the emitted light's wavelength in that medium is λ_vac/n1. The problem might give λ as the wavelength in the medium n1 because "fontes ... de comprimento de onda λ" not "no vácuo". Hmm.
Let's look at the first image: "Quando necessário, use a seguinte informação: Para θ << 1 assuma senθ ≈ θ." This is just small-angle. No mention of wavelength.
Maybe in the original ITA exam, they would specify "comprimento de onda λ no vácuo" if needed. Since they didn't, I think the convention in Brazilian exams is that λ is the wavelength in the medium where the source is located? Actually in many Brazilian high school textbooks, they use λ for wavelength in vacuum and λ_n = λ/n for medium. But when a problem says "uma fonte de luz de comprimento de onda λ" and then it propagates in a medium, they often say "o comprimento de onda no meio é λ/n". They would not expect students to assume λ is in medium unless stated. Let's search memory: In ENEM, "luz de comprimento de onda λ" means in vacuum. In ITA, they usually say "no vácuo" to avoid ambiguity. However, they may omit "no vácuo" when the medium is air (n=1). Here n1 not necessarily 1, so they should specify. Since they didn't, it's ambiguous. Let's examine the problem text: "fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas ... no meio de índice de refração n1". The phrase "de comprimento de onda λ" directly attached to "fontes" might mean the light emitted by the sources has wavelength λ in the medium n1. I'd answer with λ in n1 and note "se λ for o comprimento de onda no meio n1". But final answer should be definitive.
Let's check part b if λ in n1: Δy = λ(n1 D/n2 + p)/(2h). If λ vacuum: Δy = λ(D/n2 + p/n1)/(2h). Which one uses "apenas os parâmetros mencionados"? Both. Which is more likely in official answer? Let's see if they might want "λ D/(2h)"? No.
Let's derive from phase difference more formally to see if any n1 factor appears in phase besides p'. Suppose we use Kirchhoff diffraction? For a plane interface, the transmitted field from a point source at (-p,h) in medium n1 can be found by angular spectrum. The phase at screen point P is k2 * r + phase shift? The phase shift on transmission is 0 for all angles if n1<n2? Let's verify Fresnel transmission coefficients may have phase 0 or π. For normal incidence, t = 2n1/(n1+n2) >0, phase 0. For oblique, t_s = 2 n1 cosθ_i/(n1 cosθ_i + n2 cosθ_t). Denominator positive real, numerator positive real => phase 0. t_p = 2 n1 cosθ_i/(n2 cosθ_i + n1 cosθ_t)? Wait formula for p-polarization may be 2 n1 cosθ_i/(n2 cosθ_i + n1 cosθ_t)? Actually for magnetic field? Let's check: Fresnel p transmission coefficient t_p = 2 n1 cosθ_i / (n2 cosθ_i + n1 cosθ_t)? Or 2 n1 n2 cosθ_i / (n2^2 cosθ_i + n1^2 cosθ_t)? There are different forms; but usually positive real for n1<n2 and θ_i below critical? Since no TIR, cosθ_t positive real, denominator positive real, so phase 0. Thus no phase shift. So n1 only via virtual source position. Good.
Now, if λ is vacuum, the virtual source method uses λ2=λ/n2. If λ is in n1, λ2=λ n1/n2. The problem's λ might be vacuum because in the wave equation, the wavelength in vacuum is the fundamental property of the source (frequency). But in many educational contexts, they give λ in the medium to simplify. Hmm.
Let's see the first line: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ" — if they wanted vacuum they'd likely say "no vácuo". Since they didn't, and since the sources are placed in a medium n1, the wavelength λ of the light in that medium is a natural parameter. I'll proceed with λ in n1, but in the final answer maybe I can mention if λ is vacuum, replace n1 D/n2 by D/n2 and p by p/n1? But final answer should be one. The user expects answer as a candidate. I need decide.
Let's perhaps provide answer with λ as given, and define λ2 = λ n1/n2 if λ is in n1; but final line maybe include note? The instruction: "Resposta final: <o resultado de cada item, de forma curta>". I can include a note in the development: "Considerando que λ é o comprimento de onda no meio n1..." But the problem statement might not specify; as a candidate, I should maybe state assumption? Hmm.
Let's look at the image of the question: It might have a note "Quando necessário, use..." only. The problem text: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ, são colocadas ... no meio de índice de refração n1..." In Brazilian exams, if they say "comprimento de onda λ" without "no vácuo", it often refers to the wavelength in vacuum? Actually in optics, "comprimento de onda" of light is usually specified in vacuum; in a medium it's "comprimento de onda no meio". I think official answer likely uses λ as vacuum and includes n1,n2: Δy = λ(D/n2 + p/n1)/(2h)? Let's test with part a: p' = - (n2/n1)p. If they wanted vacuum, why would p/n1 appear? It does via L = D + n2 p/n1. So both n1,n2 appear. The expression λ(D/n2 + p/n1)/(2h) is dimensionally correct. Which one is more symmetric? If n1=n2=n (no interface? actually same medium), then Δy = λ(D/n + p/n)/(2h) = λ(D+p)/(2n h). But if same medium, no refraction, virtual source at p' = -p, L=D+p, wavelength in medium = λ/n (if λ vacuum). Then spacing = (λ/n)(D+p)/(2h) = λ(D+p)/(2n h). Yes. If λ in medium n1, and n1=n2=n, then Δy = λ(D + p)/(2h) (since λ2=λ). Which is correct? If λ is the wavelength in the medium (same), yes spacing = λ(D+p)/(2h). So both conventions possible. The problem didn't specify, but since it asks "em função de n1, n2, R e p" in part a, and in part b "utilizando apenas os parâmetros mencionados" including λ. If λ were vacuum, the n1 in p term appears as p/n1; if λ in medium n1, n1 appears multiplying D. Hard.
Let's see the phrase "de comprimento de onda λ" not "no vácuo". In many textbooks, when they say "luz de comprimento de onda λ" in a medium, they mean in that medium. I'd answer with λ in n1. To be safe, in development I can note the conversion: "Sendo λ o comprimento de onda no meio n1, no meio n2 ele vale λ n1/n2." If the problem expected vacuum, my answer would be off by factor n1 in D term? Actually if they expected vacuum, my answer multiplies D term by n1, so dimensionally yes but numerically different. Maybe I can include both in final? But instruction says one result per item. I need decide.
Let's inspect the problem statement image: It might be from ITA 2027; the font is typical. In ITA physics, they often use λ as the wavelength in vacuum. Example: "Um laser emite luz de comprimento de onda λ no vácuo." They would say "no vácuo". Since they didn't, maybe because the sources are in a medium and the wavelength given is in that medium. Actually in many Italian? Hmm.
Let's search memory: There is an ITA 2024? Problem about two sources before spherical interface? I recall a problem from ITA 2023? "Duas fontes de luz pontuais ... comprimento de onda λ" maybe answer: Δy = λ D/(2h) * (n1/n2)? Not sure. Let's derive using real interference maybe.
Consider the two real sources in n1 emitting spherical waves. At the interface, each wave refracts. For a plane interface, the refracted wave from a point source at (-p,h) in n1 into n2 is a spherical wave centered at (- (n2/n1)p, h) with amplitude? The phase at a point (D,y) on screen is k2 * sqrt((D + n2p/n1)^2 + (y-h)^2) + φ0. The phase difference between two sources at ±h: Δφ = k2 [r_+ - r_-] = k2 * (2 h y / L) for small y? Actually path difference = 2 h y / L. Bright fringes when Δφ = 2π m => y = m λ2 L/(2h). So spacing = λ2 L/(2h). No additional n1. So if λ2=λ/n2 (vacuum λ), Δy=λ L/(2 n2 h). Here L uses n2/n1 p. So answer would be λ(D + n2p/n1)/(2 n2 h) = λ(D/n2 + p/n1)/(2h). If λ2=λ n1/n2 (λ in n1), then Δy=λ n1/n2 L/(2h)=λ(n1D/n2 + p)/(2h). So difference.
Which expression is more likely from a rigorous wave optics derivation using λ as the wavelength in vacuum? In most physics courses, the symbol λ without subscript denotes vacuum wavelength. Then in medium n, wavelength is λ/n. I think this is more standard. But in Brazilian high school, they sometimes use λ for the wavelength in the medium because they define v=λf with λ in the medium. However, when stating "luz de comprimento de onda λ", they might mean in vacuum. Hmm.
Let's see the problem statement: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ" — if λ were the wavelength in n1, then in the medium n1 the speed is v=c/n1, so frequency f = v/λ = c/(n1 λ). Then in n2, wavelength = v2/f = (c/n2)/(c/(n1 λ)) = λ n1/n2. This is fine. If λ were vacuum, frequency f=c/λ; in n2 wavelength = c/(n2 f)=λ/n2. Both are consistent.
What would an ITA examiner expect? They might avoid ambiguity by saying "comprimento de onda λ no ar" if vacuum? Since they didn't, maybe they assume λ in the medium where the sources are. But in many exams, they use λ as a universal symbol for the wavelength of the light in the medium where it propagates, especially in geometric optics with refractive index? Actually in wave optics, when light crosses media, they often say "o comprimento de onda no meio é λ/n". They would not say "fontes de comprimento de onda λ no meio n1" because the source emits light with a certain wavelength in the medium. I think either could be accepted if explained, but final answer must match official.
Let's look at the phrase "comprimento de onda λ" not "no meio de índice n1". The sources are "colocadas ... no meio de índice de refração n1". This might imply the light's wavelength λ is in that medium. If it were vacuum, they would likely say "comprimento de onda λ no vácuo" because the medium matters. So I'll use λ in n1.
But let's also consider part b: "Determine a distância entre o ponto luminoso central e a primeira franja luminosa do padrão de interferência projetado na tela quando R → ∞." If λ in n1, answer = λ(n1D/n2 + p)/(2h). If λ vacuum, answer = λ(D/n2 + p/n1)/(2h). Which one is more "short"? The first is simpler: λ(n1D/n2 + p)/(2h). This uses n1 in numerator with D and p standalone. The second has denominators n2 and n1 with D and p. Given n2>n1, the first expression's p term independent of n1/n2? Actually p term p/(2h) independent of indices, which seems odd because the distance from virtual sources to screen includes p term that already has n2/n1; multiplying by λ n1/n2 cancels to λ p/(2h) independent of indices. That seems physically plausible: the extra path due to virtual source position p contributes geometric length p with wavelength in n1? The portion from virtual source to interface? Wait virtual source to interface distance is in n1? Actually virtual source is in n1? The ray from virtual source to interface? In the virtual source model, the wave travels from virtual source to screen entirely in n2? But the virtual source is located in n1? Geometrically the distance from virtual source to interface is |p'| in n1? Actually the virtual source is in the same medium as object (n1) because it's the apparent position from n2 looking back; but the wave after interface travels in n2. For distances from virtual source to interface, those are in n1? The virtual source is a mathematical construct; the actual wave in n2 has a phase front that would correspond to a source located at virtual distance if the medium were n2? Wait Let's think: The refracted wave in n2 has wavelength λ2. Its phase at distance r from virtual source is k2 r. The virtual source position is determined by Snell; it lies in n1. The distance r from virtual source to a screen point includes a segment (virtual to interface) that is not physically traversed in n1 by the refracted wave; it's just geometric extension. The wavelength used is still λ2 because the wave in n2 has that wavelength. So the p term in L appears multiplied by λ2, i.e., λ n1/n2 * (n2 p/n1) = λ p. So indeed p term independent of n1,n2. That seems plausible because the extra geometric path due to virtual source shift is p in n1? Hmm.
If λ were vacuum, the p term would be λ p/n1, dependent on n1. Which is less intuitive? Hard.
Let's see the problem statement: "λ << p << D". Since λ and p are lengths, p is much larger than wavelength. If p term in Δy is λ p/(2h) independent of n, then okay. If it were λ p/(2n1 h), then n1 would affect it.
I think the intended answer may be Δy = λ (n1 D/n2 + p)/(2h). Let's search memory: In the ITA problem, the official answer might have been \Delta y = \frac{\lambda}{2h}\left(\frac{n_1 D}{n_2}+p\right). I vaguely recall an ITA problem where this form appeared. Let's proceed with that.
Now, need write solution in Portuguese, item by item.
Let's detail:
**Item a)**
Use dioptro esférico formula:
\[
\frac{n_1}{p}+\frac{n_2}{p'}=\frac{n_2-n_1}{R}.
\]
Solve for p':
\[
p' = \frac{n_2 R p}{p(n_2-n_1)-n_1 R}
= \frac{n_2 R p}{n_2 p - n_1(R+p)}.
\]
This is the horizontal position; negative means virtual image on same side as sources.
For vertical positions, use transverse magnification:
\[
m = -\frac{n_1 p'}{n_2 p}.
\]
Thus for a source at height h, image height:
\[
y' = m h = -\frac{n_1 p'}{n_2 p} h.
\]
Substitute p':
\[
y' = -\frac{n_1}{n_2 p} \cdot \frac{n_2 R p}{n_2 p - n_1(R+p)} h
= -\frac{n_1 R h}{n_2 p - n_1(R+p)}
= \frac{n_1 R h}{n_1(R+p)-n_2 p}.
\]
Wait sign: We had p' = n2 R p / [n2 p - n1(R+p)]. Then m = - n1 p'/(n2 p) = - n1/(n2 p) * n2 R p / [n2 p - n1(R+p)] = - n1 R / [n2 p - n1(R+p)] = n1 R / [n1(R+p)-n2 p]. So positive if denominator positive. For source at +h, image at + that value; for source at -h, image at - that value. So positions: y = ± \frac{n_1 R h}{n_1(R+p)-n_2 p}. With R→∞, H→h. Good.
But wait: Our p' in denominator [n2 p - n1(R+p)]. If this is negative, p' negative. H denominator n1(R+p)-n2 p = - (n2 p - n1(R+p)) positive. So H positive. Good.
Thus item a: p'=..., y'=±...
**Item b)**
When R→∞, p' = - n2 p/n1. The virtual images are at distance |p'| = n2 p/n1 to the left of interface, and their heights are ±h (since H→h). So the two coherent virtual sources are separated by d=2h and are at distance L = D + n2 p/n1 from the screen. The wavelength in medium n2 is λ2 = λ n1/n2 (assuming λ in n1). Then the first bright fringe is at y = λ2 L/d = \frac{\lambda n_1/n_2 (D + n_2 p/n_1)}{2h} = \frac{\lambda}{2h}\left(\frac{n_1 D}{n_2}+p\right). That distance from central bright.
Need mention central bright at y=0 due to symmetry.
Now final answer format:
Resposta final: a) p' = ...; y' = ± ...; b) Δy = ...
Let's ensure no missing factors.
Wait, check part a: The problem asks "Determine a expressão da posição horizontal p' da imagem das fontes pontuais com relação à interface e determine as posições verticais da imagem das fontes pontuais em função de n1, n2, R e p." It might expect p' as a formula without sign? But we'll give with sign.
Let's derive p' perhaps using formula from mirror? Let's verify with another approach: For spherical refracting surface, using Gaussian formula:
\[
\frac{n_2}{p'} + \frac{n_1}{p} = \frac{n_2-n_1}{R}
\]
=>
\[
\frac{n_2}{p'} = \frac{n_2-n_1}{R} - \frac{n_1}{p} = \frac{p(n_2-n_1)-n_1 R}{R p}
\]
=>
\[
p' = \frac{n_2 R p}{p(n_2-n_1)-n_1 R}
= \frac{n_2 R p}{n_2 p - n_1(R+p)}.
\]
Yes.
But wait, if using the convention where p' positive for real image on right, then for object in n1, image maybe virtual left => p' negative. Our formula gives negative if denominator negative. Good.
Now vertical magnification: Formula m = - n1 p'/(n2 p). Check with plane R→∞: p'=- n2 p/n1 => m = - n1(-n2 p/n1)/(n2 p)= +1, so image upright and same height. Good.
Now part b: Wavelength in n2 if λ in n1 = λ n1/n2. If the problem intended λ in vacuum, we'd use λ/n2. In final answer, if I use λ in n1, the expression is \frac{\lambda}{2h}(\frac{n_1D}{n_2}+p). If the official expected vacuum, my answer would differ by n1 in first term but same p term? Actually if vacuum, expression is \frac{\lambda}{2h}(\frac{D}{n_2}+\frac{p}{n_1}). My answer has n1D/n2 + p. To be safe, maybe I can state "Sendo λ o comprimento de onda no meio n1..." in the development, which addresses assumption. But final answer should be one. Since the problem statement doesn't specify, I'll include a note in the final answer: "adotando λ como o comprimento de onda no meio n1". However the user probably expects no ambiguity.
Let's check the problem statement: "Duas fontes de luz pontuais, coerentes e de comprimento de onda λ" — if they intended vacuum, they'd likely say "no vácuo" because n1 is a parameter. I'll proceed with λ in n1.
But let's reconsider part b: The central luminous point and first bright fringe. The distance from central to first bright is the fringe width β = λ L / d. For two coherent sources separated by 2h, the first maximum is at y = β (if central is m=0, first bright m=1). So yes.
Now, maybe there is a subtlety: The two sources are in "semiplanos diametralmente opostos" meaning one at +h, one at -h. The interference pattern on screen? The central point is on axis (y=0), where path difference zero? For symmetric sources, yes central bright. First bright at y = λ L/(2h) if small angle.
Let's produce final response in Portuguese with steps.
Need include formulas and derivation. Since user asked "Resolva a questão como um candidato faria na prova: mostre o desenvolvimento em português, item por item". So I'll write.
Let's craft final answer:
**a)**
Aplicando a equação do dioptro esférico:
\[
\frac{n_1}{p}+\frac{n_2}{p'}=\frac{n_2-n_1}{R}
\]
\[
p'=\frac{n_2 R p}{p(n_2-n_1)-n_1 R}
=\frac{n_2 R p}{n_2 p-n_1(R+p)}.
\]
Como p' negativo, a imagem é virtual e está do mesmo lado das fontes.
Aumento linear transversal:
\[
A=-\frac{n_1 p'}{n_2 p}.
\]
Assim, para uma fonte a uma altura y=h, a imagem tem altura
\[
y' = A h = -\frac{n_1 p'}{n_2 p}h
= \frac{n_1 R h}{n_1(R+p)-n_2 p}.
\]
Como as fontes estão em semiplanos opostos (h e -h), as imagens ficam em \(y'=\pm \frac{n_1 R h}{n_1(R+p)-n_2 p}\).
**b)**
Quando \(R\to\infty\), o dioptro é plano. De (a):
\[
p'=-\frac{n_2}{n_1}p
\]
e as imagens têm alturas \(\pm h\). Logo, as duas fontes virtuais coerentes estão separadas por \(d=2h\) e distam da tela
\[
L=D+\frac{n_2}{n_1}p.
\]
No meio n2, o comprimento de onda é \(\lambda_2=\lambda n_1/n_2\) (se λ é o comprimento de onda no meio n1). Portanto,
\[
\Delta y = \frac{\lambda_2 L}{d}
= \frac{\lambda n_1/n_2 \left(D+\frac{n_2}{n_1}p\right)}{2h}
= \frac{\lambda}{2h}\left(\frac{n_1D}{n_2}+p\right).
\]
Final line:
Resposta final: a) \(p'=\frac{n_2 R p}{n_2 p-n_1(R+p)}\); imagens em \(y'=\pm \frac{n_1 R h}{n_1(R+p)-n_2 p}\). b) \(\Delta y=\frac{\lambda}{2h}\left(\frac{n_1D}{n_2}+p\right)\).
But if λ expected vacuum, final would be \(\frac{\lambda}{2h}\left(\frac{D}{n_2}+\frac{p}{n_1}\right)\). Should I include a note? The user didn't specify; as a candidate I might write "Sendo λ o comprimento de onda no meio n1". I'll include that in the development, and in final answer maybe "se λ for no meio n1". But the format requires concise result. I think acceptable.
Let's verify part b if λ in n1: If n1=1, n2=1 (no interface), then Δy=λ(D+p)/(2h). But with plane interface, if n1=n2, virtual source at p'=-p, distance to screen D+p, wavelength λ (same), spacing = λ(D+p)/(2h). Correct. If λ vacuum and n1=n2=1, same. Good.
If n2>n1, our expression: Δy=λ/(2h)(n1D/n2 + p). The D term reduced by n1/n2 (<1 because n2>n1) relative to λD/(2h); p term unchanged. Is that physical? The wavelength in n2 shorter, but also virtual source farther? L = D + n2p/n1 (larger). The product λ n1/n2 * (D + n2p/n1) = λ(n1D/n2 + p). So D term effective λ n1/n2 D, p term λ p. If λ in n1, okay.
If λ vacuum: Δy=λ/(2h)(D/n2 + p/n1). Then both D and p terms reduced by n2,n1 respectively. Which seems maybe more physical? In n2, wavelength shorter by n2, but virtual source distance enhanced by n2/n1, so D contribution λD/n2; p contribution λ p/n1 because the extra p in n1? Hmm both plausible.
Let's check with limiting case n2→∞ (very dense medium): If λ in n1, Δy→λ p/(2h) (D term vanishes? Actually λ n1D/n2→0, p term nonzero). If λ vacuum, Δy→0 (since λD/n2→0, λp/n1 finite? Wait n2→∞, p term λp/(n1) finite, so not zero; D term zero. Both nonzero due to p. Which is correct? If n2 huge, wavelength in n2 tiny, but virtual source distance? The phase difference from D term? The screen is in n2; if n2 huge, the wavelength is tiny, so fringes should be very close for D part, but the p extra might? Not sure. Let's derive with real OPL: For n2 huge, light in n2 very slow, wavelength tiny; interference fringes from two virtual sources separated by 2h and distance D+p' (p' huge? n2/n1 p huge). The fringe spacing = λ2 L/(2h) = (λ n1/n2)*(D + n2p/n1)/(2h) = λ(n1D/n2 + p)/(2h). As n2→∞, spacing → λ p/(2h), finite. Is that plausible? Even though n2 huge, the effective source distance is huge (p'=n2p/n1) so the angular separation between virtual sources as seen from screen is d/L ≈ 2h/(n2p/n1)=2h n1/(n2p) →0, wavelength λ2→0; spacing = λ2 L/d? Actually angular fringe spacing = λ2/d? Wait fringe spacing at screen = λ2 L/d. If d fixed 2h, L→∞ like n2, λ2→0 like 1/n2, so product finite. Yes spacing finite. So why n2 huge still finite? Because although wavelength tiny, the source distance huge, so interference pattern at screen has finite scale? Hmm think: The two virtual sources are far away; their angular separation θ ≈ d/L ≈ (2h)/(n2p/n1) = 2h n1/(n2p) →0. The angular fringe spacing ≈ λ2/d = (λ n1/n2)/(2h)→0. The linear spacing on screen = angular spacing * L? Actually θ_fringe = λ2/d, so linear = θ_fringe L = (λ2/d)L = finite. Yes.
If λ vacuum, spacing = (λ/n2)*(D + n2p/n1)/(2h)= λ(D/n2 + p/n1)/(2h); as n2→∞, p term λ p/(2n1 h) finite, D term 0. Which is correct? The p term should perhaps be λ p/(2h) if λ in n1, not λp/(2n1h). Let's derive with real OPL for n2 huge: Use virtual source method with λ2=λ_vac/n2. If λ_vac = λ_given? If problem gave λ in n1, then